# Tests res://scripts/occlusion_policy.gd (NEO-17 occlusion config). extends GdUnitTestSuite const OcclusionPolicyScript := preload("res://scripts/occlusion_policy.gd") func test_defaults_are_valid() -> void: # Arrange var p = OcclusionPolicyScript.new() # Act var ok: bool = p.is_valid() # Assert assert_that(ok).is_true() func test_defaults_match_spec() -> void: # Arrange var p = OcclusionPolicyScript.new() # Act var enabled: bool = p.enabled var fade: float = p.fade_alpha var group: String = p.occluder_group var mask: int = p.occluder_collision_mask var depth: int = p.max_occluder_cast_depth var threshold: int = p.occluder_count_log_threshold # Assert assert_that(enabled).is_true() assert_that(fade).is_equal(0.25) assert_that(group).is_equal("occluder") assert_that(mask).is_equal(1) assert_that(depth).is_equal(4) assert_that(threshold).is_equal(0) func test_is_valid_false_when_disabled() -> void: # Arrange var p = OcclusionPolicyScript.new() p.enabled = false # Act var ok: bool = p.is_valid() # Assert assert_that(ok).is_false() func test_is_valid_true_when_fade_alpha_zero() -> void: # Arrange var p = OcclusionPolicyScript.new() p.fade_alpha = 0.0 # Act var ok: bool = p.is_valid() # Assert assert_that(ok).is_true() func test_is_valid_false_when_fade_alpha_negative() -> void: # Arrange var p = OcclusionPolicyScript.new() p.fade_alpha = -0.1 # Act var ok: bool = p.is_valid() # Assert assert_that(ok).is_false() func test_is_valid_true_at_full_opaque() -> void: # Arrange var p = OcclusionPolicyScript.new() p.fade_alpha = 1.0 # Act var ok: bool = p.is_valid() # Assert assert_that(ok).is_true()