meta { name: Get player combat health type: http seq: 1 } script:pre-request { const { resetPrototypeCombatTargets } = require("./scripts/combat-targets-reset-helper.js"); await resetPrototypeCombatTargets(bru); } get { url: {{baseUrl}}/game/players/dev-local-1/combat-health body: none auth: none } tests { test("returns 200 JSON with schema v1 and full HP baseline", function () { expect(res.getStatus()).to.equal(200); expect(res.getHeader("content-type")).to.contain("application/json"); const body = res.getBody(); expect(body.schemaVersion).to.equal(1); expect(body.playerId).to.equal("dev-local-1"); expect(body.maxHp).to.equal(100); expect(body.currentHp).to.equal(100); expect(body.defeated).to.equal(false); }); }