using System.Diagnostics.CodeAnalysis;
namespace NeonSprawl.Server.Game.Combat;
/// Adapter over (NEO-79).
public sealed class AbilityDefinitionRegistry(AbilityDefinitionCatalog catalog) : IAbilityDefinitionRegistry
{
private readonly IReadOnlyList _definitionsInIdOrder = BuildDefinitionsInIdOrder(catalog);
///
public bool TryGetDefinition(string? abilityId, [NotNullWhen(true)] out AbilityDefRow? definition)
{
if (abilityId is null)
{
definition = null;
return false;
}
return catalog.TryGetAbility(abilityId, out definition);
}
///
public bool TryNormalizeKnown(string? rawAbilityId, [NotNullWhen(true)] out string normalized)
{
if (rawAbilityId is null)
{
normalized = string.Empty;
return false;
}
normalized = rawAbilityId.Trim().ToLowerInvariant();
if (normalized.Length == 0)
{
normalized = string.Empty;
return false;
}
return catalog.TryGetAbility(normalized, out _);
}
///
public IReadOnlyList GetDefinitionsInIdOrder() => _definitionsInIdOrder;
private static IReadOnlyList BuildDefinitionsInIdOrder(AbilityDefinitionCatalog catalog)
{
var ids = catalog.ById.Keys.OrderBy(k => k, StringComparer.Ordinal).ToArray();
var list = new List(ids.Length);
foreach (var id in ids)
{
list.Add(catalog.ById[id]);
}
return list;
}
}