Commit Graph

54 Commits (f665841ba26345e353b71384438f87f69cdb54fc)

Author SHA1 Message Date
VinPropane c0252ee8be NEO-151: Add contract issue POST and per-player contract GET HTTP API
Wire ContractIssueApi and ContractListApi with ListForPlayer store reads,
integration tests, Bruno issue/clear/GET spine, and docs reconciliation.
2026-06-28 10:21:10 -04:00
VinPropane ae641a4dd0 NEO-146: add contract instance and outcome stores with Postgres split
Durable per-player contract instances (one active) and append-only
outcome audit rows, mirroring NEO-116/135 store patterns with V011/V012
migrations, AAA tests, README docs, and Bruno health smoke.
2026-06-24 20:27:32 -04:00
VinPropane 5ab5022704 NEO-145: add fail-fast contract template catalog load and registry.
Startup loader mirrors validate_content.py E7M4 gates (roster, freeze,
cross-ref, band caps); IContractTemplateRegistry resolves templates by id.
Bruno health smoke confirms host boot after catalog validation.
2026-06-20 19:31:54 -04:00
VinPropane 3f08812e93 NEO-139: add GET faction-standing snapshot API with tests and Bruno.
Expose client-readable standing for all catalog factions; 404 unknown players via position gate; Bruno asserts +15 after operator chain.
2026-06-16 17:19:50 -04:00
VinPropane 95cf5d1f83 chore: add Bruno self-reset dev fixtures for order-independent collection runs.
Extend quest and resource-node fixture APIs so Bruno pre-requests can reset shared dev-local-1 state (cooldowns, nodes, inventory, quest progress) instead of relying on a fresh Postgres baseline.
2026-06-15 21:50:22 -04:00
VinPropane a36e7b56b5 NEO-137: Address review — quest fixture for Bruno CI and test/docs nits.
Add POST …/__dev/quest-fixture to mark quests completed without reward
delivery; wire Bruno pre-request and CI flag. Multi-rule AND unit test,
README notes, gate deny comment, review strikethroughs.
2026-06-15 21:24:21 -04:00
VinPropane 4fca45bf7c NEO-135: add faction standing and reputation delta audit stores
Per-player IFactionStandingStore with clamped reads/writes and fail-closed
unknown-faction deny; append-only IReputationDeltaStore; in-memory plus
Postgres V009/V010 when configured. Tests, Bruno health smoke, README.
2026-06-15 20:23:57 -04:00
VinPropane 48bca98467 NEO-134: fail-fast faction catalog load with E7M3 quest gates
Add Game/Factions loader, registry, and CI-parity prototype rules; extend
quest catalog to parse faction gates/rep grants and cross-check at startup.
2026-06-15 20:08:46 -04:00
VinPropane 2a8fe31b14 NEO-126: add IRewardDeliveryStore for quest completion rewards
In-memory RewardDeliveryEvent store with idempotent TryRecord,
grant summaries for future HTTP projection, DI registration, and tests.
2026-06-07 17:31:45 -04:00
VinPropane 2fa2e35ca6 NEO-120: Add quest accept POST API, tests, and Bruno spine.
Wire QuestStateOperations.TryAccept at POST /game/players/{id}/quests/{questId}/accept
with shared quest row projection, integration tests, and Bruno accept flows.
2026-06-07 12:18:51 -04:00
VinPropane 066d1ff981 NEO-119: Add GET quest-progress API with inventory refresh hook. 2026-06-07 11:56:28 -04:00
VinPropane 395b70c030 NEO-116: Add player quest state store with Postgres persistence.
Introduces IPlayerQuestStateStore (in-memory + V008 Postgres), QuestStepState
snapshots, DI wiring, AAA unit tests, and docs for E7M1-05 before NEO-117 ops.
2026-06-03 23:04:50 -04:00
VinPropane 31cd67725d NEO-115: add GET /game/world/quest-definitions API and tests.
Expose read-only v1 quest projection from IQuestDefinitionRegistry with
flat objective fields, Bruno collection, and integration coverage.
2026-06-03 22:14:37 -04:00
VinPropane b841b64581 NEO-113: add fail-fast quest catalog load and loader tests. 2026-05-31 22:33:43 -04:00
VinPropane c1fd2053d0 NEO-108: Add GET encounter-progress API and integration tests.
Projects progress, completion, and event stores into versioned per-player
rows with inactive/active/completed state and commit-time grant summary.
2026-05-31 18:37:42 -04:00
VinPropane 9b48ec5f39 NEO-103: Add GET /game/world/encounter-definitions API.
Expose schema v1 encounter list with nested completionCriteria and
rewardTable summary via encounter and reward-table registries.
2026-05-31 15:40:12 -04:00
VinPropane f921095fb0 NEO-101: Fail-fast encounter and reward-table catalog load at startup.
Adds Game/Encounters loaders mirroring validate_content.py E5M3 gates, DI registration with reward-tables-before-encounters load order, 19 AAA tests, and server README catalog sections.
2026-05-31 00:05:57 -04:00
VinPropane cb1692ce85 NEO-95: add player combat HP store and NPC attack resolve
Wire telegraph-complete damage into AdvanceAll and expose GET
/game/players/{id}/combat-health for session player HP read model.
2026-05-28 23:42:18 -04:00
VinPropane a68d8aa782 NEO-94: Add GET /game/world/npc-runtime-snapshot with lazy AdvanceAll.
Expose versioned NPC runtime rows and nested activeTelegraph DTOs for client poll; wire route, AAA integration tests, Bruno smoke, and docs.
2026-05-28 23:17:57 -04:00
VinPropane 48813998d7 NEO-93: Add NPC runtime state machine and lazy tick advance.
Co-authored-by: Cursor <cursoragent@cursor.com>
2026-05-27 22:02:39 -04:00
VinPropane 843abf7126 NEO-92: Add threat store and aggro acquire/leash-clear wiring.
Introduce IThreatStateStore with first-hit acquire on damaging casts
and deterministic leash clears on player move and pre-acquire checks.

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-05-27 21:45:57 -04:00
VinPropane d3e765fb8f NEO-90: add GET /game/world/npc-behavior-definitions projection.
Expose read-only npcBehaviors envelope backed by INpcBehaviorDefinitionRegistry,
with integration tests, Bruno smoke, and doc reconciliation.
2026-05-25 17:49:01 -04:00
VinPropane 83282e76f0 NEO-88: Fail-fast NPC behavior catalog load at server startup.
Mirror NEO-77 ability loader: JsonSchema.Net validation, E5M2 three-id
gate, leash > aggro numeric gate, DI singleton, Bruno health smoke, and
16 AAA loader/host tests.
2026-05-25 17:08:40 -04:00
VinPropane 71a6761f3c NEO-44: Grant gig XP on combat defeat via dedicated store.
Add IPlayerGigProgressionStore (in-memory + Postgres V007), GET
/gig-progression snapshot, and CombatDefeatGigXpGrant on cast accept
when targetDefeated — 25 XP to breach, outside E2.M2 skill XP.
Includes tests, Bruno, README, manual QA, and plan reconciliation.
2026-05-25 12:04:40 -04:00
VinPropane ea13b05196 NEO-83: Fix Bruno CI combat-targets HP state pollution.
Add dev combat-targets fixture reset endpoint, Bruno pre-request helper, and enable fixture in CI Bruno step so combat-targets tests run after ability-cast defeat spine.
2026-05-25 11:28:13 -04:00
VinPropane 52b1d4d206 NEO-83: Add GET /game/world/combat-targets HP snapshot.
Wire CombatTargetsWorldApi backed by ICombatEntityHealthStore, Bruno happy + cast defeat spine, integration tests, README and module tracking docs.
2026-05-25 11:20:13 -04:00
VinPropane 44e0056b37 NEO-78: Add GET /game/world/ability-definitions HTTP projection.
Expose versioned read-only ability catalog via IAbilityDefinitionRegistry,
with integration tests, Bruno folder, and docs alignment.
2026-05-24 22:22:48 -04:00
VinPropane 619089ca40 NEO-77: Add fail-fast ability catalog load at server startup.
Load content/abilities/*_abilities.json with CI-parity validation, E5M1
four-id gate, DI registration, AAA loader/host tests, and Bruno health check.
2026-05-24 21:40:58 -04:00
VinPropane 46393b8ca5 NEO-70: Add craft POST HTTP, Bruno spine, and docs.
Wire POST /game/players/{id}/craft to CraftOperations with CraftResponse DTOs,
integration tests, gather→refine→make Bruno folder, and module/README updates.
2026-05-24 17:57:55 -04:00
VinPropane 1636fdc2cb NEO-68: Add GET /game/world/recipe-definitions HTTP projection.
Wire RecipeDefinitionsWorldApi over IRecipeDefinitionRegistry with schema v1
DTOs, Bruno folder, manual QA, and FrozenEightInIdOrder integration test.
2026-05-24 17:08:15 -04:00
VinPropane f209636e7e NEO-66: Fail-fast server recipe catalog load at startup.
Add Game/Crafting loader, Slice 3 gate rules, DI registration, and AAA tests
mirroring item/resource-node catalog patterns; cross-check item and skill ids.
2026-05-24 16:41:48 -04:00
VinPropane 97f8f31682 NEO-60: add GET /game/world/resource-node-definitions endpoint
Versioned read-only projection backed by IResourceNodeDefinitionRegistry
with nested yield DTOs, integration test, Bruno, manual QA, and docs.
2026-05-24 14:47:23 -04:00
VinPropane 0384b63046 NEO-58: add fail-fast resource-node catalog load at startup
Loader, Slice 2 gates, DI registration, AAA tests, README and plan updates.
Cross-checks yield itemIds against ItemDefinitionCatalog loaded first.
2026-05-24 14:01:29 -04:00
VinPropane 69327f50b4 NEO-55: player inventory GET/POST HTTP, Bruno, and docs
Versioned snapshot read and mutationKind add/remove POST backed by
PlayerInventoryOperations; AAA API tests; Bruno happy path + deny case.
2026-05-23 22:45:27 -04:00
VinPropane 08428c4da4 NEO-53: GET world item-definitions, Bruno, docs, and tests
Registry-backed read model at /game/world/item-definitions; Bruno
collection, manual QA checklist, README and module alignment updates.
2026-05-23 19:09:46 -04:00
VinPropane 2ba129dca1 NEO-51: Fail-fast item catalog load at server startup.
Mirror NEO-34/validate_content.py: *_items.json schema validation,
Slice 1 gate, ItemDefinitionCatalog DI, loader/host tests, Bruno health smoke.
2026-05-17 21:56:09 -04:00
VinPropane ffdbed26f2 NEO-48: dev mastery-fixture API for Bruno state setup
Replace fixture player ids with POST …/__dev/mastery-fixture (resetPerkState,
absolute skillXp). Bruno deny tests set state in pre-request on dev-local-1.
Gated to Development/Testing or Game:EnableMasteryFixtureApi.
2026-05-17 20:31:26 -04:00
VinPropane 39c54c3881 NEO-48: perk-state HTTP, Bruno, tests, and docs
GET/POST /game/players/{id}/perk-state with versioned JSON, engine-backed
branch selection, PerkStateApiTests, Bruno collection, README, and E2.M3 alignment.
2026-05-17 20:10:31 -04:00
VinPropane 38774a5b39 NEO-47: perk unlock engine, PerkState persistence, and tests
Add V004 perk tables, in-memory/Postgres stores, PerkUnlockEngine (tier-1 branch
pick, path-auto tier-2 unlocks), level-up hook in skill XP grants, and AAA tests.
Bruno docs note internal perk reevaluation on level-up (HTTP in NEO-48).
2026-05-17 18:38:41 -04:00
VinPropane 174c390aa4 NEO-46: fail-fast mastery catalog load at server startup.
Mirror validate_content.py gates in MasteryCatalogLoader, expose IMasteryCatalogRegistry, cross-check skillIds against the skill catalog, and enforce tierIndex 1..N per track.
2026-05-17 18:06:50 -04:00
VinPropane 236040a5c2 NEO-39: add data-driven level curve with startup schema validation
Replace placeholder XP level math with content-backed thresholds validated in CI and at server boot, and update docs/manual QA/review artifacts to reflect NEO-39 delivery and follow-up fixes.
2026-05-06 23:10:06 -04:00
VinPropane 33b2e917e4 NEO-38: skill XP POST grant, persistence, level-up response 2026-05-06 22:17:02 -04:00
VinPropane 9cd96a72c3 NEO-37: add skill progression snapshot GET API, tests, Bruno, docs 2026-05-06 21:48:17 -04:00
VinPropane ab597ff350 NEO-36: expose GET /game/world/skill-definitions with tests, Bruno, QA doc 2026-05-04 20:36:06 -04:00
VinPropane 1a9088c77c NEO-34: fail-fast skill catalog load at server startup
Register SkillDefinitionCatalog from content/skills with JsonSchema.Net validation
mirroring validate_content.py and the prototype Slice 1 gate. Resolve paths via
Content:SkillsDirectory or discovery from AppContext.BaseDirectory. Eager-load
after WebApplication build so bad catalogs block startup. Add unit and host
tests, pin test factories to repo skills, document config in server/README, add
manual QA checklist, and extend Bruno GET /health smoke tests.
2026-05-02 19:44:10 -04:00
VinPropane 361a6800d2 NEO-32: cooldown snapshot API, on_cooldown deny, client HUD sync 2026-04-30 21:19:32 -04:00
VinPropane 7e97eb4c1d NEO-31: ability cast POST, client hotbar keys, tests, Bruno 2026-04-27 20:17:57 -04:00
VinPropane acde9e8145 NEO-29: add HotbarLoadout v1 contract and hydration path
Ship a server-owned hotbar loadout API with Postgres-or-memory persistence so slot bindings survive reconnects in configured environments. Wire client boot hydration and add tests/docs/manual QA to keep the prototype contract and policy explicit.
2026-04-25 22:29:52 -04:00
VinPropane ce54fcc44f NEO-25: world interactables GET, registry rows, fetch-driven Godot props + glow 2026-04-24 20:36:15 -04:00
VinPropane 465c4b14eb NEO-23: add targeting HTTP API (TargetState v1, select intent) 2026-04-17 21:06:59 -04:00