Commit Graph

15 Commits (dc39250e9616533b531baf732228a67288042cc4)

Author SHA1 Message Date
VinPropane dc39250e96 NEO-131: Split reward HUD tests to satisfy gdlint limit. 2026-06-07 23:07:18 -04:00
VinPropane 7e3507088b NEO-131: Fix Bugbot boot-seed and item-defs reward repaint.
Track in-session active quests so first successful GET after failed
syncs can paint rewards; repaint reward label on item definitions_ready.
2026-06-07 23:06:39 -04:00
VinPropane 0e13a10b79 NEO-131: Address review — item grant and defs repaint tests.
Add operator-chain item display name and definitions_ready reward
label GdUnit cases; add NEO-131 plan link to alignment register.
2026-06-07 23:02:14 -04:00
VinPropane 1a2478b289 NEO-131: Add quest completion reward HUD in Godot client.
Parse completionRewardSummary from quest-progress GET and paint
QuestRewardDeliveryLabel on in-session completion transitions.
2026-06-07 22:59:17 -04:00
VinPropane 5e146cd934 NEO-122: Surface quest accept in-flight and failed-start HUD feedback.
Show sending/busy/could-not-start copy on Q and Shift+Q accept paths and
lock the behavior with GdUnit key-input tests.
2026-06-07 14:55:47 -04:00
VinPropane bada3024c2 NEO-122: Repaint quest HUD when definitions load.
Definitions ready now re-renders progress rows when a snapshot exists
even after a progress sync error, so display names replace raw ids.
2026-06-07 14:52:01 -04:00
VinPropane c663721d34 NEO-122: Harden quest HUD error/accept rendering.
Keep accept merge visible after sync failure, clear stale progress
error on successful accept, show sync banner with rows, and block
Shift+Q when definitions failed to load.
2026-06-07 14:49:12 -04:00
VinPropane 91bdb18357 NEO-122: Keep quest HUD fresh after accept.
Merge accept-response quest row into the HUD snapshot immediately,
re-apply when a stale GET returns not_started, and queue pending sync
when progress GET is already in flight.
2026-06-07 14:45:56 -04:00
VinPropane bfded69b3b NEO-122: gdformat quest_hud_controller_test.gd. 2026-06-07 14:42:45 -04:00
VinPropane 46e24d35d6 NEO-122: Fix bugbot items and GdUnit orphan leaks.
Block Shift+Q when progress sync failed; remove HudRootScroll 80px min
that overlapped the economy panel; rewrite quest_hud_controller tests
with HTTP mocks and auto_free for CI exit 0.
2026-06-07 14:42:18 -04:00
VinPropane 3606d0ba57 NEO-122: Fix CI flake and address Bugbot quest HUD feedback.
Harden npc windup timing test, refresh quest progress on encounter
complete, surface accept busy/loading feedback, and treat missing quest
rows as not_started for Shift+Q eligibility.
2026-06-07 14:38:06 -04:00
VinPropane 2514772b43 NEO-122: Fix headless GdUnit failures in quest and economy tests.
Add HTTP clients to the scene tree before quest HUD setup, set a stable
1280x720 viewport for economy layout tests, and include RecipesHeaderLabel
in the test section scaffold.
2026-06-07 13:45:10 -04:00
VinPropane 6397d81ca3 NEO-122: Run gdformat on quest and economy HUD client scripts. 2026-06-07 13:37:58 -04:00
VinPropane 2bf4d325e1 NEO-122: Fix quest HUD controller test line length for gdlint. 2026-06-07 13:37:43 -04:00
VinPropane b3f9b22ef2 NEO-122: Shorten economy HUD paths and add quest HUD controller tests. 2026-06-07 13:37:39 -04:00