Commit Graph

6 Commits (bbdebcd7244f265ad390ea1eefa2f9a8e7bbb499)

Author SHA1 Message Date
VinPropane b702d9fb6f NEO-95: add tests, Bruno smoke, and docs for player combat HP
Cover elite telegraph damage, fixture reset, and combat-health GET
verification; update E5M2 backlog and server README.
2026-05-28 23:42:20 -04:00
VinPropane e4f08b2015 NEO-93: Preserve LastAdvancedUtc on clock regression and guard zero timings.
Do not move the lazy-tick marker backward when nowUtc regresses; reject
non-positive catalog durations and break the phase loop when cursor stalls.

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-05-27 23:44:13 -04:00
VinPropane 83d1bb13e4 NEO-93: Reset LastAdvancedUtc on dev fixture runtime clear.
Fixture reset cleared NPC rows but left a stale lazy-tick marker, causing
catch-up bursts after re-acquire. Reset to MinValue with prototype rows.

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-05-27 23:26:17 -04:00
VinPropane 056b0e77f0 NEO-93: Fix delta cap LastAdvancedUtc to preserve gradual catch-up.
When simulation is capped, advance LastAdvancedUtc to windowEnd instead
of nowUtc so subsequent polls do not burst through missed NPC cycles.

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-05-27 23:16:35 -04:00
VinPropane d3f178b5fb NEO-93: Address code review — AAA tests, single-call advance, windup fix.
Co-authored-by: Cursor <cursoragent@cursor.com>
2026-05-27 23:08:34 -04:00
VinPropane 48813998d7 NEO-93: Add NPC runtime state machine and lazy tick advance.
Co-authored-by: Cursor <cursoragent@cursor.com>
2026-05-27 22:02:39 -04:00