VinPropane
adde98e4a8
chore: review follow-up uses strikethrough on suggestions, not extra section
2026-04-08 22:06:17 -04:00
VinPropane
6bc8014adf
chore: require updating docs/reviews when review suggestions resolve
2026-04-08 22:03:44 -04:00
VinPropane
62ff210830
NEON-15: log plan decisions; require docs sync for planning/implementation
2026-04-08 21:49:56 -04:00
VinPropane
a9d418d9c6
chore: allow agent commits at discretion; prohibit git push
2026-04-04 23:11:48 -04:00
VinPropane
0dea48e9fa
chore: add zones game-design doc and cross-links
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Add docs/game-design/zones.md for place identity (tone, economy, faction
hooks) on the E4.M1 graph, distinct from risk-security-bands tier rules.
Link from overview, README, related vision docs, brainstorm table, and
docs-review-agent; anchor Epic 4 slice 1 for deep links.
2026-04-03 22:47:05 -04:00
VinPropane
d192567f57
chore: add game-design risk-security-bands doc
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- Add risk-security-bands.md (E4.M4 tiers, E6.M1/M2 PvP + consent, tier gates)
- epic_04: anchor epic-4-slice-2 for security tier slice
- Cross-link death, items, economy, gathering; overview combat stub + index
- Extend docs-review-agent ground truth
2026-04-03 22:35:03 -04:00
VinPropane
6602f78b4b
chore: add game-design death-loss-recovery doc
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- Add death-loss-recovery.md (E5.M1, E3.M4, E6.M3, recovery, PvE vs PvP)
- Cross-link from overview (incl. combat stub), progression, skills, gigs, items, economy, gathering, crafting, abilities, README
- Extend docs-review-agent ground truth for death/loss
2026-04-03 22:30:11 -04:00
VinPropane
81695f93e4
chore: add game-design economy doc and cross-links
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- Add economy.md (faucets, sinks, trade, E3.M5/E8.M3/E6.M4, mission vs loot)
- epic_03: anchor epic-3-slice-4 for stable deep links
- Wire overview, progression, skills, gigs, items, crafting, gathering, abilities, README
- Extend docs-review-agent hybrid ground truth for economy.md
2026-04-03 22:20:39 -04:00
VinPropane
277c25fdd0
chore: add game-design crafting & recipes doc
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- Add crafting.md (pipeline, E3.M2 contracts, bench vs gig, module map)
- Cross-link from overview, progression, skills, gigs, items, gathering, abilities, README
- gathering.md: point pipeline follow-up to crafting.md; where-next row
- Extend docs-review-agent hybrid progression list
2026-04-03 21:51:25 -04:00
VinPropane
8d560e0df8
chore: add game-design gathering & resources doc
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- Add gathering.md (nodes, Gather skills, gig vs skill XP, E3.M1/E4.M2)
- Cross-link from overview, progression, skills, gigs, items, abilities, README
- Extend docs-review-agent hybrid progression ground truth
2026-04-03 21:47:59 -04:00
VinPropane
940cc71840
chore: add game-design items doc and cross-links
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- Add items.md (buckets, acquisition, rarity, loadouts, open questions)
- Link from overview, progression, skills, gigs, abilities, README
- Include items.md in docs-review-agent ground-truth list
- Fix content README path in items.md
2026-04-03 21:42:18 -04:00
VinPropane
c90c5baa41
docs: add game-design abilities.md and wire cross-links
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- Taxonomy: gig combat abilities, skill interactions, item channels
- Decisions log + open questions; links to Seams, E1.M4, E5.M1, Epic 2/5/7
- overview, progression, gigs, skills, README; docs-review-agent ground truth
2026-04-03 21:39:43 -04:00
VinPropane
6599e136d6
chore: CI check for decomposition hybrid vocabulary (suggestion 4)
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- Add scripts/check_decomposition_language.py (stdlib); PR gate step
- CT.M1, content README, docs-review-agent, 2026-04-03 review updates
2026-04-03 21:29:28 -04:00
VinPropane
dd2fef797d
chore: align game-design docs, SkillDef schema, and docs review agent
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- Hybrid progression: encounter gig XP, mission skill rewards, Slice 3 split
- SkillDef JSON Schema: stable id, gather/process/make/tech, allowedXpSourceKinds
- Prototype skills: salvage, refine, intrusion; expand E2.M1/E2.M2 contracts
- Add docs-review-agent rule, skills coherence review, AGENTS.md row
- gigs/progression/overview/skills cross-links; explicit HTML anchors in skills.md
2026-04-03 21:21:33 -04:00