Commit Graph

4 Commits (8bbf737b2d1cba57bbf781dff1e01853795cfc1b)

Author SHA1 Message Date
VinPropane 48813998d7 NEO-93: Add NPC runtime state machine and lazy tick advance.
Co-authored-by: Cursor <cursoragent@cursor.com>
2026-05-27 22:02:39 -04:00
VinPropane 843abf7126 NEO-92: Add threat store and aggro acquire/leash-clear wiring.
Introduce IThreatStateStore with first-hit acquire on damaging casts
and deterministic leash clears on player move and pre-acquire checks.

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-05-27 21:45:57 -04:00
Don fa9acc85ac NEO-91: migrate combat targets to three NPC instances
Replace alpha/beta dummies with PrototypeNpcRegistry (melee/ranged/elite),
per-archetype max HP from INpcBehaviorDefinitionRegistry, and updated
server tests + Bruno smokes. Documents breaking client change for NEO-97.

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-05-26 23:42:31 -04:00
VinPropane ea13b05196 NEO-83: Fix Bruno CI combat-targets HP state pollution.
Add dev combat-targets fixture reset endpoint, Bruno pre-request helper, and enable fixture in CI Bruno step so combat-targets tests run after ability-cast defeat spine.
2026-05-25 11:28:13 -04:00