Commit Graph

3 Commits (8a9a9bcf78733918b98cd8cf74ca44f491ad50a3)

Author SHA1 Message Date
VinPropane e6ccc4453c chore: Apply Arrange/Act/Assert across server and client tests.
Split HTTP verification reads into Assert in C# API and integration tests.
Add # Arrange/# Act/# Assert to GdUnit suites and keep Act free of assertions
where casts and busy guards are under test.
2026-04-27 22:09:35 -04:00
VinPropane 71af7a5942 NEO-29: normalize test formatting across server and client suites
Audit all test files and bring them in line with formatting/style expectations by adding explicit AAA markers across server test methods and fixing GDScript test lint/format issues.
2026-04-25 22:57:05 -04:00
VinPropane a2c6c9f93e NEO-22: add move-stream API and WASD client locomotion
Introduce POST /game/players/{id}/move-stream with ordered targets, full-chain
validation before apply, and PositionStateResponse. Godot client uses camera-
relative WASD, queues samples, and snaps to stream responses; debug builds keep
click-to-move via ground_pick. Update READMEs, E1.M1 snapshot, and tests.
2026-04-17 19:21:33 -04:00