VinPropane
5ab5022704
NEO-145: add fail-fast contract template catalog load and registry.
...
Startup loader mirrors validate_content.py E7M4 gates (roster, freeze,
cross-ref, band caps); IContractTemplateRegistry resolves templates by id.
Bruno health smoke confirms host boot after catalog validation.
2026-06-20 19:31:54 -04:00
VinPropane
7011a56755
NEO-140: address code review — grid-contract rep and wire-level gate test
...
Add integration coverage for +10 Rust Collective reputationGrants,
JsonDocument omission test for factionGateRules, extend accept Bruno,
fix manual QA link, strike through review findings.
2026-06-17 19:12:33 -04:00
VinPropane
2b4a0d1e34
NEO-140: project faction gates and rep grants on quest HTTP GETs
...
World quest-definitions expose optional factionGateRules; quest-progress
completionRewardSummary maps GrantedReputation to reputationGrants.
2026-06-17 19:08:37 -04:00
VinPropane
7347b3b3b3
NEO-139: reset faction standing before default Bruno GET.
...
Seq 2 pre-request clears prototype faction rows so re-runs pass after operator-chain flows leave +15 standing.
2026-06-16 17:50:07 -04:00
VinPropane
329028429d
NEO-139: fix Bruno operator-chain helper require path.
...
Use ./scripts/ from collection root so developer sandbox allows the import.
2026-06-16 17:46:20 -04:00
VinPropane
0dfc17486e
NEO-139: fix Bruno default test playerId env lookup.
...
Use getEnvVar fallback so CI Local environment resolves playerId in test assertions.
2026-06-16 17:41:50 -04:00
VinPropane
0fe182565e
NEO-139: address review — trim-path tests and Bruno folder note.
...
Add whitespace-only 404 and padded-path playerId echo tests; document seq 4 standing side effect in faction-standing folder docs.
2026-06-16 17:26:40 -04:00
VinPropane
3f08812e93
NEO-139: add GET faction-standing snapshot API with tests and Bruno.
...
Expose client-readable standing for all catalog factions; 404 unknown players via position gate; Bruno asserts +15 after operator chain.
2026-06-16 17:19:50 -04:00
VinPropane
6999eb3303
NEO-138: clear delivery and audit on quest fixture reset.
...
resetQuestIds now clears IRewardDeliveryStore rows and quest-completion
audit deltas so Bruno re-runs re-apply rep grants after standing reset.
2026-06-15 23:10:58 -04:00
VinPropane
4ee29e867b
NEO-138: quest-fixture resetFactionIds for gate deny Bruno.
...
Clear prototype faction standing in seq 10 pre-request so stale +15 from
prior seq 11 runs does not pass the grid contract gate locally.
2026-06-15 23:00:21 -04:00
VinPropane
2581677dd5
NEO-138: reset grid contract in faction gate deny Bruno.
...
Clear stale completed progress from prior seq 11 runs so accept
returns faction_gate_blocked instead of already_completed locally.
2026-06-15 22:40:38 -04:00
VinPropane
69c3ad4915
NEO-138: address code review follow-ups.
...
Fix Bruno grid-contract status expectation, add race rep rollback and
multi-row audit-failure tests, audit-row assertion, and doc comments.
2026-06-15 22:29:36 -04:00
VinPropane
3466f1ee32
NEO-138: reward router reputation grants, Bruno quest-flow, docs.
...
Apply completionRewardBundle.reputationGrants via ReputationOperations with
compensating rollback; thread faction stores through quest wiring; add operator
chain Bruno helper and grid-contract accept success; update README and E7.M3 docs.
2026-06-15 22:18:27 -04:00
VinPropane
64920792ee
chore: address Bruno self-reset review — README, Postgres test, nits.
...
Document resetQuestIds, resource-node fixture, and cooldown clear in server README; add TryClearProgress Postgres integration test; sync-review doc and Bruno require paths.
2026-06-15 21:53:44 -04:00
VinPropane
95cf5d1f83
chore: add Bruno self-reset dev fixtures for order-independent collection runs.
...
Extend quest and resource-node fixture APIs so Bruno pre-requests can reset shared dev-local-1 state (cooldowns, nodes, inventory, quest progress) instead of relying on a fresh Postgres baseline.
2026-06-15 21:50:22 -04:00
VinPropane
a36e7b56b5
NEO-137: Address review — quest fixture for Bruno CI and test/docs nits.
...
Add POST …/__dev/quest-fixture to mark quests completed without reward
delivery; wire Bruno pre-request and CI flag. Multi-rule AND unit test,
README notes, gate deny comment, review strikethroughs.
2026-06-15 21:24:21 -04:00
VinPropane
0241cc31e3
NEO-137: Wire FactionGateOperations into quest accept with tests and docs.
...
Evaluate FactionGateRule rows before TryActivate; deny with faction_gate_blocked
when standing is below minStanding. Integration and Bruno deny smoke included.
2026-06-15 21:11:27 -04:00
VinPropane
4fca45bf7c
NEO-135: add faction standing and reputation delta audit stores
...
Per-player IFactionStandingStore with clamped reads/writes and fail-closed
unknown-faction deny; append-only IReputationDeltaStore; in-memory plus
Postgres V009/V010 when configured. Tests, Bruno health smoke, README.
2026-06-15 20:23:57 -04:00
VinPropane
48bca98467
NEO-134: fail-fast faction catalog load with E7M3 quest gates
...
Add Game/Factions loader, registry, and CI-parity prototype rules; extend
quest catalog to parse faction gates/rep grants and cross-check at startup.
2026-06-15 20:08:46 -04:00
VinPropane
635f3cccaf
NEO-133: fix Bruno quest smokes for five-quest roster
...
Update quest-definitions and quest-progress default Bruno tests
after prototype_quest_grid_contract landed in the catalog.
2026-06-15 19:58:37 -04:00
VinPropane
5126e82c4a
NEO-129: fix Bruno gather interact check (allowed not success).
...
Tolerate craft-spine partial progress and node_depleted when the quest
is already completed in the shared CI collection run.
2026-06-07 21:16:21 -04:00
VinPropane
9ab3a70796
NEO-129: address review test and Bruno coverage gaps.
2026-06-07 18:48:45 -04:00
VinPropane
78e805e428
NEO-129: add completionRewardSummary to quest-progress GET.
...
Project IRewardDeliveryStore grant snapshots onto completed quest rows;
extend tests, Bruno gather-intro spine, and docs.
2026-06-07 18:38:37 -04:00
VinPropane
da99769ddf
NEO-128: wire quest complete to reward router deliver-then-mark.
...
TryMarkComplete delivers completionRewardBundle before marking complete;
objective wiring and upstream ops thread reward dependencies. Tests cover
bundle delivery, idempotent replay, and inventory-full deny.
2026-06-07 18:24:01 -04:00
VinPropane
2a8fe31b14
NEO-126: add IRewardDeliveryStore for quest completion rewards
...
In-memory RewardDeliveryEvent store with idempotent TryRecord,
grant summaries for future HTTP projection, DI registration, and tests.
2026-06-07 17:31:45 -04:00
VinPropane
2fa2e35ca6
NEO-120: Add quest accept POST API, tests, and Bruno spine.
...
Wire QuestStateOperations.TryAccept at POST /game/players/{id}/quests/{questId}/accept
with shared quest row projection, integration tests, and Bruno accept flows.
2026-06-07 12:18:51 -04:00
VinPropane
ad906fec40
NEO-119: Tighten quest-progress order and side-effect test coverage.
2026-06-07 12:10:55 -04:00
VinPropane
066d1ff981
NEO-119: Add GET quest-progress API with inventory refresh hook.
2026-06-07 11:56:28 -04:00
VinPropane
71dbdd9a3e
NEO-118: Wire quest objectives to gather, craft, and encounter events.
...
Add QuestObjectiveWiring with auto step advance/complete, hook into
GatherOperations, CraftOperations, EncounterCompletionOperations, and
QuestStateOperations accept/advance for inventory_has_item checks.
2026-06-06 19:54:37 -04:00
VinPropane
395b70c030
NEO-116: Add player quest state store with Postgres persistence.
...
Introduces IPlayerQuestStateStore (in-memory + V008 Postgres), QuestStepState
snapshots, DI wiring, AAA unit tests, and docs for E7M1-05 before NEO-117 ops.
2026-06-03 23:04:50 -04:00
VinPropane
31cd67725d
NEO-115: add GET /game/world/quest-definitions API and tests.
...
Expose read-only v1 quest projection from IQuestDefinitionRegistry with
flat objective fields, Bruno collection, and integration coverage.
2026-06-03 22:14:37 -04:00
VinPropane
b841b64581
NEO-113: add fail-fast quest catalog load and loader tests.
2026-05-31 22:33:43 -04:00
VinPropane
40d948ff2c
NEO-108: Bruno elite defeat uses 12 pulses; reset HP baseline.
...
Elite has 200 HP (8 pulses at 25 damage); defeat loop matches C# tests.
Combat-health seq 1 resets dev fixture so currentHp is 100 after prior smokes.
2026-05-31 18:50:29 -04:00
VinPropane
05beec9644
NEO-108: Use bru.sleep in Bruno helper (no setTimeout).
...
Bruno pre-request sandbox does not define setTimeout; pulse waits and
telegraph polls now call bru.sleep via prototype-npc-bruno-helper.
2026-05-31 18:48:22 -04:00
VinPropane
af80b878ad
NEO-108: Bruno move near each NPC and isolate pulse slot.
...
Ranged/elite casts failed out_of_range after melee at (-5,-5); add
prototype-npc-bruno-helper moves and pulse cooldown between chains.
Combat-health uses slot 4 and moves near elite before cast.
2026-05-31 18:46:00 -04:00
VinPropane
a5182a4c14
NEO-108: Fix Bruno encounter-progress and combat-health smokes.
...
Use collection-relative ./scripts require path; reset encounter stores in
combat-targets dev fixture for inactive GET; combat-health uses slot 3.
2026-05-31 18:43:50 -04:00
VinPropane
07ebb9efb8
NEO-108: Add Bruno smokes and document encounter-progress GET.
...
Bruno folder covers inactive default and three-NPC defeat spine; README and
E5.M3 docs mark E5M3-08 landed with plan reconciliation.
2026-05-31 18:37:43 -04:00
VinPropane
e4e75f5dc7
NEO-103: Address code review follow-ups.
...
Mark E5M3-04 landed in module Summary, assert fixedGrants order in
C# test, add Bruno ordinal comment, strike through review items.
2026-05-31 15:43:37 -04:00
VinPropane
14b623c67f
NEO-103: Add Bruno smoke for encounter-definitions GET.
...
Assert frozen prototype_combat_pocket row and nested reward grants.
2026-05-31 15:40:12 -04:00
VinPropane
04126693e1
NEO-98: Update Bruno for seven abilities and attackAbilityId.
2026-05-30 18:06:42 -04:00
VinPropane
c96fb2d26a
NEO-95: fix Bruno elite attack — multi-poll snapshot timeline
...
AdvanceAll runs only on npc-runtime-snapshot GET with a 5s delta cap;
sleep then combat-health alone never applied telegraph damage.
2026-05-28 23:49:59 -04:00
VinPropane
b702d9fb6f
NEO-95: add tests, Bruno smoke, and docs for player combat HP
...
Cover elite telegraph damage, fixture reset, and combat-health GET
verification; update E5M2 backlog and server README.
2026-05-28 23:42:20 -04:00
VinPropane
0268daa9d3
NEO-94: Fix Bruno require path for CI sandbox context roots.
...
Use ./scripts/ like combat-targets; ../scripts/ is blocked by Bruno CLI path traversal policy in CI.
2026-05-28 23:29:17 -04:00
VinPropane
a68d8aa782
NEO-94: Add GET /game/world/npc-runtime-snapshot with lazy AdvanceAll.
...
Expose versioned NPC runtime rows and nested activeTelegraph DTOs for client poll; wire route, AAA integration tests, Bruno smoke, and docs.
2026-05-28 23:17:57 -04:00
Don
494e0f20c3
NEO-91: fix Bruno happy cast HP for ranged archetype
...
prototype_npc_ranged max HP is 80 from behavior catalog, so one pulse
leaves 55 HP — not 75 from the old 100-HP dummy assumption.
Co-authored-by: Cursor <cursoragent@cursor.com>
2026-05-26 23:53:28 -04:00
Don
047237e651
NEO-91: address code review follow-ups
...
Add legacy alpha targeting integration test, elite HP assertion, AAA fix,
Bruno docs refresh, and module/alignment doc updates. Strike through
resolved items in the NEO-91 review.
Co-authored-by: Cursor <cursoragent@cursor.com>
2026-05-26 23:46:39 -04:00
Don
fa9acc85ac
NEO-91: migrate combat targets to three NPC instances
...
Replace alpha/beta dummies with PrototypeNpcRegistry (melee/ranged/elite),
per-archetype max HP from INpcBehaviorDefinitionRegistry, and updated
server tests + Bruno smokes. Documents breaking client change for NEO-97.
Co-authored-by: Cursor <cursoragent@cursor.com>
2026-05-26 23:42:31 -04:00
VinPropane
d3e765fb8f
NEO-90: add GET /game/world/npc-behavior-definitions projection.
...
Expose read-only npcBehaviors envelope backed by INpcBehaviorDefinitionRegistry,
with integration tests, Bruno smoke, and doc reconciliation.
2026-05-25 17:49:01 -04:00
VinPropane
83282e76f0
NEO-88: Fail-fast NPC behavior catalog load at server startup.
...
Mirror NEO-77 ability loader: JsonSchema.Net validation, E5M2 three-id
gate, leash > aggro numeric gate, DI singleton, Bruno health smoke, and
16 AAA loader/host tests.
2026-05-25 17:08:40 -04:00
VinPropane
adc34e0a9f
NEO-44: Fix Bruno collection ordering and interaction pre-request
...
Remove gig-progression folder seq so defeat spine runs after ability-cast;
run defeat spine at seq 31. Gather until node_depleted in interaction test
so craft spine pollution does not break the depleted-node deny case.
2026-05-25 12:20:30 -04:00