VinPropane
52b1d4d206
NEO-83: Add GET /game/world/combat-targets HP snapshot.
...
Wire CombatTargetsWorldApi backed by ICombatEntityHealthStore, Bruno happy + cast defeat spine, integration tests, README and module tracking docs.
2026-05-25 11:20:13 -04:00
VinPropane
44e0056b37
NEO-78: Add GET /game/world/ability-definitions HTTP projection.
...
Expose versioned read-only ability catalog via IAbilityDefinitionRegistry,
with integration tests, Bruno folder, and docs alignment.
2026-05-24 22:22:48 -04:00
VinPropane
619089ca40
NEO-77: Add fail-fast ability catalog load at server startup.
...
Load content/abilities/*_abilities.json with CI-parity validation, E5M1
four-id gate, DI registration, AAA loader/host tests, and Bruno health check.
2026-05-24 21:40:58 -04:00
VinPropane
46393b8ca5
NEO-70: Add craft POST HTTP, Bruno spine, and docs.
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Wire POST /game/players/{id}/craft to CraftOperations with CraftResponse DTOs,
integration tests, gather→refine→make Bruno folder, and module/README updates.
2026-05-24 17:57:55 -04:00
VinPropane
1636fdc2cb
NEO-68: Add GET /game/world/recipe-definitions HTTP projection.
...
Wire RecipeDefinitionsWorldApi over IRecipeDefinitionRegistry with schema v1
DTOs, Bruno folder, manual QA, and FrozenEightInIdOrder integration test.
2026-05-24 17:08:15 -04:00
VinPropane
f209636e7e
NEO-66: Fail-fast server recipe catalog load at startup.
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Add Game/Crafting loader, Slice 3 gate rules, DI registration, and AAA tests
mirroring item/resource-node catalog patterns; cross-check item and skill ids.
2026-05-24 16:41:48 -04:00
VinPropane
97f8f31682
NEO-60: add GET /game/world/resource-node-definitions endpoint
...
Versioned read-only projection backed by IResourceNodeDefinitionRegistry
with nested yield DTOs, integration test, Bruno, manual QA, and docs.
2026-05-24 14:47:23 -04:00
VinPropane
0384b63046
NEO-58: add fail-fast resource-node catalog load at startup
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Loader, Slice 2 gates, DI registration, AAA tests, README and plan updates.
Cross-checks yield itemIds against ItemDefinitionCatalog loaded first.
2026-05-24 14:01:29 -04:00
VinPropane
69327f50b4
NEO-55: player inventory GET/POST HTTP, Bruno, and docs
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Versioned snapshot read and mutationKind add/remove POST backed by
PlayerInventoryOperations; AAA API tests; Bruno happy path + deny case.
2026-05-23 22:45:27 -04:00
VinPropane
08428c4da4
NEO-53: GET world item-definitions, Bruno, docs, and tests
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Registry-backed read model at /game/world/item-definitions; Bruno
collection, manual QA checklist, README and module alignment updates.
2026-05-23 19:09:46 -04:00
VinPropane
2ba129dca1
NEO-51: Fail-fast item catalog load at server startup.
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Mirror NEO-34/validate_content.py: *_items.json schema validation,
Slice 1 gate, ItemDefinitionCatalog DI, loader/host tests, Bruno health smoke.
2026-05-17 21:56:09 -04:00
VinPropane
ffdbed26f2
NEO-48: dev mastery-fixture API for Bruno state setup
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Replace fixture player ids with POST …/__dev/mastery-fixture (resetPerkState,
absolute skillXp). Bruno deny tests set state in pre-request on dev-local-1.
Gated to Development/Testing or Game:EnableMasteryFixtureApi.
2026-05-17 20:31:26 -04:00
VinPropane
39c54c3881
NEO-48: perk-state HTTP, Bruno, tests, and docs
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GET/POST /game/players/{id}/perk-state with versioned JSON, engine-backed
branch selection, PerkStateApiTests, Bruno collection, README, and E2.M3 alignment.
2026-05-17 20:10:31 -04:00
VinPropane
38774a5b39
NEO-47: perk unlock engine, PerkState persistence, and tests
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Add V004 perk tables, in-memory/Postgres stores, PerkUnlockEngine (tier-1 branch
pick, path-auto tier-2 unlocks), level-up hook in skill XP grants, and AAA tests.
Bruno docs note internal perk reevaluation on level-up (HTTP in NEO-48).
2026-05-17 18:38:41 -04:00
VinPropane
174c390aa4
NEO-46: fail-fast mastery catalog load at server startup.
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Mirror validate_content.py gates in MasteryCatalogLoader, expose IMasteryCatalogRegistry, cross-check skillIds against the skill catalog, and enforce tierIndex 1..N per track.
2026-05-17 18:06:50 -04:00
VinPropane
236040a5c2
NEO-39: add data-driven level curve with startup schema validation
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Replace placeholder XP level math with content-backed thresholds validated in CI and at server boot, and update docs/manual QA/review artifacts to reflect NEO-39 delivery and follow-up fixes.
2026-05-06 23:10:06 -04:00
VinPropane
33b2e917e4
NEO-38: skill XP POST grant, persistence, level-up response
2026-05-06 22:17:02 -04:00
VinPropane
9cd96a72c3
NEO-37: add skill progression snapshot GET API, tests, Bruno, docs
2026-05-06 21:48:17 -04:00
VinPropane
ab597ff350
NEO-36: expose GET /game/world/skill-definitions with tests, Bruno, QA doc
2026-05-04 20:36:06 -04:00
VinPropane
1a9088c77c
NEO-34: fail-fast skill catalog load at server startup
...
Register SkillDefinitionCatalog from content/skills with JsonSchema.Net validation
mirroring validate_content.py and the prototype Slice 1 gate. Resolve paths via
Content:SkillsDirectory or discovery from AppContext.BaseDirectory. Eager-load
after WebApplication build so bad catalogs block startup. Add unit and host
tests, pin test factories to repo skills, document config in server/README, add
manual QA checklist, and extend Bruno GET /health smoke tests.
2026-05-02 19:44:10 -04:00
VinPropane
361a6800d2
NEO-32: cooldown snapshot API, on_cooldown deny, client HUD sync
2026-04-30 21:19:32 -04:00
VinPropane
7e97eb4c1d
NEO-31: ability cast POST, client hotbar keys, tests, Bruno
2026-04-27 20:17:57 -04:00
VinPropane
acde9e8145
NEO-29: add HotbarLoadout v1 contract and hydration path
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Ship a server-owned hotbar loadout API with Postgres-or-memory persistence so slot bindings survive reconnects in configured environments. Wire client boot hydration and add tests/docs/manual QA to keep the prototype contract and policy explicit.
2026-04-25 22:29:52 -04:00
VinPropane
ce54fcc44f
NEO-25: world interactables GET, registry rows, fetch-driven Godot props + glow
2026-04-24 20:36:15 -04:00
VinPropane
465c4b14eb
NEO-23: add targeting HTTP API (TargetState v1, select intent)
2026-04-17 21:06:59 -04:00
VinPropane
0792da702a
chore: disable ASP.NET HttpLogging; update client project.godot
2026-04-10 22:27:35 -04:00
VinPropane
b043e8ac45
NS-18: InteractionRequest, client prototype, Postgres test UX
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Server: POST /game/players/{id}/interact, HorizontalReach, prototype registry, DTOs, tests; default spawn (-5,0.9,-5); dev HttpLogging.
Client: terminal, radius glow preview, interaction_request_client (interact/E), main wiring; obstacle moved off center.
Tests: postgres.runsettings, launchSettings, Docker compose auto-start/teardown harness, async-safe init.
Docs: plan AC, E1.M1 snapshot, alignment table, server/client README, code review 2026-04-04.
2026-04-04 20:19:33 -04:00
VinPropane
f7bfd7cb32
NS-15 implement position state api
2026-03-29 23:08:17 -04:00
don
09a4106543
Update README and documentation to reflect project rebranding to "Neon Sprawl". Revise links to vision plan and adjust references in tech stack and decomposition documents. Enhance README with repository layout and instructions for running the server and client.
2026-03-29 17:23:00 -04:00