VinPropane
b4b8536081
chore: codify full-stack epic decomposition policy
...
Add alwaysApply rule, prototype backlog template, epic template updates,
and review/kickoff gates so player-visible slices require client Linear
issues and Godot verification—not Bruno-only deferrals.
2026-05-24 16:19:32 -04:00
VinPropane
2cd17e293a
chore: Epic 3 Slice 5 client backlog and full-stack epic policy
...
Add E3S5-client-prototype-backlog (NEO-72–NEO-75), epic_03 Slice 5,
full-stack epics rule in decomposition README, and cross-links from
E3 module docs and prototype backlogs.
2026-05-24 16:16:51 -04:00
VinPropane
f5f04d8258
NEO-45: lock prototype salvage mastery catalog, schemas, and CI.
...
Add mastery JSON schema and salvage-only Slice 4 catalog with tier/branch
freeze; extend validate_content.py for skillId, perkId, and branch gates;
update E2.M3 decomposition, content README, and implementation plan.
2026-05-16 19:50:09 -04:00
VinPropane
4236d1ec00
chore: link E2.M2 backlog to Linear NEO-37–NEO-44
2026-05-04 20:57:01 -04:00
VinPropane
753f622602
chore: Document E2.M1 module Linear backlog in decomposition
2026-04-30 22:40:11 -04:00
VinPropane
7f9fc8e429
chore: address E1.M3 docs review (Slice 3 anchor, Linear pointers)
2026-04-17 20:48:53 -04:00
VinPropane
7e17ff563b
chore: point docs and rules at Linear NEO issue ids
...
Migrate Jira NEON-* references to Linear NEO-* and linear.app links in
docs, Cursor rules, READMEs, and traceability comments. Renamed
implementation plans and dated reviews to NEO filenames.
Branch is based on origin/main with this commit only (no NEON-29
gameplay chain). client/README follows main’s district/map copy;
player.gd matches main aside from NEO-14 debug trace prefixes.
2026-04-13 13:15:32 -04:00
VinPropane
15d304fa2c
NEON-28: camera contracts, E6.M2 adjacency, occluder purge
2026-04-10 22:11:40 -04:00
VinPropane
fa19ab7337
chore: migrate Jira references from NS-* to NEON-* in docs and rules
...
Rename implementation plans and dated reviews to NEON issue numbers per
Atlassian project re-key. Update browse URLs, cross-links, module docs,
client/server READMEs, and Cursor rules (project key NEON).
2026-04-07 00:15:06 -04:00
VinPropane
43b58a8bc7
chore: align E1.M1 decomposition with NS-10 Done (Ready)
2026-04-05 15:16:16 -04:00
VinPropane
a0544f4d33
chore: final branch docs review and Epic 2 E2.M2 note fix
...
Add docs/reviews/2026-04-03-final-branch-docs-review.md. Correct epic
E2.M2 integration note: E5.M1 uses gig progression, not E2.M2 skill XP.
2026-04-03 22:55:21 -04:00
VinPropane
0dea48e9fa
chore: add zones game-design doc and cross-links
...
Add docs/game-design/zones.md for place identity (tone, economy, faction
hooks) on the E4.M1 graph, distinct from risk-security-bands tier rules.
Link from overview, README, related vision docs, brainstorm table, and
docs-review-agent; anchor Epic 4 slice 1 for deep links.
2026-04-03 22:47:05 -04:00
VinPropane
d192567f57
chore: add game-design risk-security-bands doc
...
- Add risk-security-bands.md (E4.M4 tiers, E6.M1/M2 PvP + consent, tier gates)
- epic_04: anchor epic-4-slice-2 for security tier slice
- Cross-link death, items, economy, gathering; overview combat stub + index
- Extend docs-review-agent ground truth
2026-04-03 22:35:03 -04:00
VinPropane
81695f93e4
chore: add game-design economy doc and cross-links
...
- Add economy.md (faucets, sinks, trade, E3.M5/E8.M3/E6.M4, mission vs loot)
- epic_03: anchor epic-3-slice-4 for stable deep links
- Wire overview, progression, skills, gigs, items, crafting, gathering, abilities, README
- Extend docs-review-agent hybrid ground truth for economy.md
2026-04-03 22:20:39 -04:00
VinPropane
6b7623615d
chore: stable Epic 3 slice anchors; deep-links from gather/craft docs
...
- epic_03: HTML ids epic-3-slice-2 / epic-3-slice-3
- gathering/crafting: where-next and prototype scope use # anchors
- game-design docs review: mark slice nit done; clarify gigs-first nit
2026-04-03 22:14:47 -04:00
VinPropane
fe38ebeb4f
docs: drop classless terminology; rename Epic 2 to skills and progression
...
- Rename epic_02_classless_progression.md → epic_02_skills_and_progression.md
- Epic 2 / vision plan: Skills and Progression Framework; clarify gigs vs non-combat skills
- Replace classless prose in README, game-design, E2 modules, reviews, quest_scope
- Plan diagrams: SkillsProgression, SkillXpAndMastery
2026-04-03 21:33:53 -04:00
VinPropane
aceb6027bf
chore: align Epic 2 title with epic_02 filename (nit #1 )
...
- Rename to Classless Progression Framework in epic, vision plan, README, E2 modules, game-design links
- Update 2026-04-03 review nit status
2026-04-03 21:30:53 -04:00
VinPropane
d11641159d
chore: Epic 2 E2.M1 stub, content CI validation, doc follow-ups
...
- epic_02: expand E2.M1 module breakdown (non-combat SkillDef, allowedXpSourceKinds)
- PR gate: Python jsonschema validate content/skills vs skill-def.schema.json
- Add scripts/validate_content.py, requirements-content.txt; ignore .venv-content
- CT.M1, E2.M1, internal-content-authoring, content README: document CI spine
- Update 2026-04-03 branch review (suggestions 2–3 done)
2026-04-03 21:27:52 -04:00
VinPropane
f9de62b563
chore: branch-wide docs review vs main + Epic 2 objective hybrid wording
...
- Save docs/reviews/2026-04-03-branch-chore-game-design-docs-vs-main.md
- Epic 2 Objective: skill vs gig progression; link progression + E2.M2
2026-04-03 21:23:36 -04:00
VinPropane
dd2fef797d
chore: align game-design docs, SkillDef schema, and docs review agent
...
- Hybrid progression: encounter gig XP, mission skill rewards, Slice 3 split
- SkillDef JSON Schema: stable id, gather/process/make/tech, allowedXpSourceKinds
- Prototype skills: salvage, refine, intrusion; expand E2.M1/E2.M2 contracts
- Add docs-review-agent rule, skills coherence review, AGENTS.md row
- gigs/progression/overview/skills cross-links; explicit HTML anchors in skills.md
2026-04-03 21:21:33 -04:00
don
8199dab748
Complete Neon Sprawl rename and server project defaults.
...
Remove legacy vision plan filename; epics already reference neon_sprawl_vision.plan.md.
Add launchSettings and appsettings for NeonSprawl.Server.
Made-with: Cursor
2026-03-29 17:24:35 -04:00
don
09a4106543
Update README and documentation to reflect project rebranding to "Neon Sprawl". Revise links to vision plan and adjust references in tech stack and decomposition documents. Enhance README with repository layout and instructions for running the server and client.
2026-03-29 17:23:00 -04:00
don
b616b741ac
Update module dependency register and README with new epic documentation and refined next actions. Added SecurityTierZoneFlags module and clarified dependencies in the planning documents.
2026-03-29 16:47:37 -04:00
don
328aec3a60
Initial project vision and decomposition planning baseline.
...
Capture the finalized MMO vision document and structured decomposition workspace for epics, modules, and milestones.
Made-with: Cursor
2026-03-29 16:09:57 -04:00