Commit Graph

5 Commits (2bde7711073802ac3d6a4d79ba4a3064beba5d8c)

Author SHA1 Message Date
VinPropane 40d948ff2c NEO-108: Bruno elite defeat uses 12 pulses; reset HP baseline.
Elite has 200 HP (8 pulses at 25 damage); defeat loop matches C# tests.
Combat-health seq 1 resets dev fixture so currentHp is 100 after prior smokes.
2026-05-31 18:50:29 -04:00
VinPropane 05beec9644 NEO-108: Use bru.sleep in Bruno helper (no setTimeout).
Bruno pre-request sandbox does not define setTimeout; pulse waits and
telegraph polls now call bru.sleep via prototype-npc-bruno-helper.
2026-05-31 18:48:22 -04:00
VinPropane af80b878ad NEO-108: Bruno move near each NPC and isolate pulse slot.
Ranged/elite casts failed out_of_range after melee at (-5,-5); add
prototype-npc-bruno-helper moves and pulse cooldown between chains.
Combat-health uses slot 4 and moves near elite before cast.
2026-05-31 18:46:00 -04:00
VinPropane ea13b05196 NEO-83: Fix Bruno CI combat-targets HP state pollution.
Add dev combat-targets fixture reset endpoint, Bruno pre-request helper, and enable fixture in CI Bruno step so combat-targets tests run after ability-cast defeat spine.
2026-05-25 11:28:13 -04:00
VinPropane b8ee4b55ee NEO-55: fix Bruno local module resolution for inventory helper
Move helper to scripts/ and whitelist via bruno.json
additionalContextRoots so pre-request require() works in Bruno.
2026-05-23 22:59:58 -04:00