Commit Graph

535 Commits (0b23e4d8545489203b6f2e95a0333f8351a3d099)

Author SHA1 Message Date
VinPropane 0b23e4d854 NEO-90: Add code review for npc-behavior-definitions GET branch. 2026-05-25 17:49:54 -04:00
VinPropane d3e765fb8f NEO-90: add GET /game/world/npc-behavior-definitions projection.
Expose read-only npcBehaviors envelope backed by INpcBehaviorDefinitionRegistry,
with integration tests, Bruno smoke, and doc reconciliation.
2026-05-25 17:49:01 -04:00
VinPropane c757b7a385 NEO-90: add kickoff implementation plan for npc-behavior-definitions GET. 2026-05-25 17:46:26 -04:00
VinPropane 3134bb6ff6 NEO-89: Address code review — E5.M2 module doc and case-id test. 2026-05-25 17:28:46 -04:00
VinPropane f4fafea7e2 NEO-89: Add code review for NPC behavior registry DI branch. 2026-05-25 17:27:57 -04:00
VinPropane e25b1406c7 NEO-89: Reconcile plan, backlog, and module docs for NPC registry. 2026-05-25 17:27:17 -04:00
VinPropane 7e4e0ca843 NEO-89: Add implementation plan for NPC behavior registry DI. 2026-05-25 17:25:22 -04:00
VinPropane ba776b9b33 NEO-88: Address code review doc gaps for E5.M2 tracking.
Extend module register E5.M2 note and freeze Rules with NEO-88 server
startup enforcement; strike through resolved review suggestions.
2026-05-25 17:11:22 -04:00
VinPropane 3ad8581411 NEO-88: Add code review for NPC behavior catalog load branch. 2026-05-25 17:10:31 -04:00
VinPropane c56ad22f6f NEO-88: Reconcile plan, backlog, and module docs for server NPC load.
Mark E5M2-02 acceptance complete and update alignment register with
NEO-88 server catalog load landing notes.
2026-05-25 17:08:40 -04:00
VinPropane 7730bde353 NEO-88: Add implementation plan for NPC behavior catalog load.
Kickoff plan mirrors NEO-77 fail-fast loader pattern with CI-parity
validation for the three frozen E5M2 behavior defs; registry deferred to NEO-89.
2026-05-25 17:06:23 -04:00
VinPropane ba31d8c420 NEO-87: note review follow-up commit SHA on blocking fix. 2026-05-25 16:56:16 -04:00
VinPropane 24cbd9baa8 NEO-87: restore elite NPC behavior row and close review findings.
Add missing prototype_elite_mini_boss catalog entry so the E5M2
three-id CI gate passes; strike through resolved review items.
2026-05-25 16:56:12 -04:00
VinPropane 033d8f6cfa NEO-87: Add code review for NPC behavior catalog branch. 2026-05-25 16:54:43 -04:00
VinPropane 6fd9694ff4 NEO-87: ship prototype NpcBehaviorDef catalog, schema, and CI gates.
Add three frozen archetype rows under content/npc-behaviors with E5M2
allowlist validation, leash>aggro guard, and module doc freeze updates.
2026-05-25 16:53:55 -04:00
VinPropane 846da90219 NEO-87: add E5M2-01 NPC behavior catalog kickoff plan.
Lock three-archetype NpcBehaviorDef content shape, CI gates, and
adopted radius/cooldown stat freeze before NEO-88 server load.
2026-05-25 16:51:55 -04:00
VinPropane 7951a6c148 chore: Decompose E5.M2 prototype backlog and tracking docs.
Add E5M2-prototype-backlog (NEO-87–NEO-98), update module register and
alignment for Slice 2 NPC archetypes and telegraphs, and mark E5.M1 Ready.
2026-05-25 14:18:26 -04:00
VinPropane 8d4c048bbe NEO-86: Address code review test gaps and doc alignment.
Promote E5.M1 to Ready in alignment register, fix NEO-85 README link,
add schema-mismatch and deny-path GdUnit cases; strike review suggestions.
2026-05-25 14:01:54 -04:00
VinPropane d5fc648dd6 NEO-86: Add code review for combat capstone branch. 2026-05-25 14:00:53 -04:00
VinPropane b97cace625 NEO-86: Add capstone manual QA, README, and module doc reconciliation.
Documents end-to-end Godot combat loop, marks E5M1-12 landed, and updates
E5.M1 alignment rows for Epic 5 Slice 1 client capstone complete.
2026-05-25 13:59:31 -04:00
VinPropane 8190614350 NEO-86: Add kickoff implementation plan for combat capstone.
Documents E5M1-12 Godot capstone scope: manual QA script, gig XP HUD
client, end-to-end README, and module alignment after kickoff decisions.
2026-05-25 13:56:44 -04:00
VinPropane 79b8a68364 NEO-85: Make combat dummies visible with labels and lock highlight.
Replace subtle mast markers with capsule bodies, Dummy α/β Label3D names,
and brighten the Tab-locked target; HUD hints point to orange/purple dummies.
2026-05-25 13:23:13 -04:00
VinPropane 35ff76b532 NEO-85: Auto-bind pulse to slot 0 and show cast HUD errors.
Fresh hotbar starts empty so digit 1 was a silent no-op; bootstrap
prototype_pulse on first sync and surface empty-slot/send failures on CastFeedbackLabel.
2026-05-25 13:22:06 -04:00
VinPropane 504d3228dd NEO-85: Address code review doc sync and 404 test gap.
Update module dependency register and E5.M1 related-slices entry for
NEO-85 landed; add combat-targets HTTP 404 GdUnit case; strike review suggestions.
2026-05-25 13:17:47 -04:00
VinPropane 7466f2bcba NEO-85: Add code review for client combat HUD. 2026-05-25 13:16:56 -04:00
VinPropane faf3fe1139 NEO-85: Add manual QA, README, and module doc reconciliation.
Mark E5M1-11 acceptance complete in backlog and alignment register.
2026-05-25 13:15:59 -04:00
VinPropane f03e689ce9 NEO-85: Add kickoff implementation plan for client combat HUD.
Documents event-driven combat-target refresh, CastFeedbackLabel resolution
copy, and dedicated CombatTargetHpLabel per kickoff clarifications.
2026-05-25 13:13:53 -04:00
VinPropane 3cbbcb6c2f NEO-84: Address code review — register sync and hook comment parity.
Append NEO-44/NEO-84 to E5.M1 dependency register note, fix E2.M2 NEO-44
status, and add playerId correlation hint on damage-path ability_used hook.
2026-05-25 13:06:04 -04:00
VinPropane e61ee333ee NEO-84: Add code review for combat telemetry hook sites. 2026-05-25 13:05:08 -04:00
VinPropane 667a1a960a NEO-84: Add combat telemetry hook sites in CombatOperations.
Comment-only ability_used, enemy_defeat, and reserved encounter_start/player_death
markers; README and module docs updated. All 407 server tests pass.
2026-05-25 13:04:11 -04:00
VinPropane fb2bfe5614 NEO-84: Add kickoff implementation plan for combat telemetry hooks.
Documents engine-only comment hook sites in CombatOperations per kickoff clarifications.
2026-05-25 12:45:32 -04:00
VinPropane 32fbcec766 NEO-44: Fix Bruno defeat spine for CI collection order.
Reset prototype target HP before cast chain, use slot 2 to avoid
cooldown pollution, and assert +25 gig XP delta from baseline.
2026-05-25 12:14:29 -04:00
VinPropane 9d9b53332f NEO-44: Address code review — docs, debug log, Bruno playerId.
Update E5.M1/E2.M2 module docs for gig XP path; LogDebug on failed
gig store write; Bruno defeat spine uses {{playerId}}; strike review items.
2026-05-25 12:08:21 -04:00
VinPropane 1e06b7174d NEO-44: Add code review for gig XP on combat defeat. 2026-05-25 12:06:46 -04:00
VinPropane 71a6761f3c NEO-44: Grant gig XP on combat defeat via dedicated store.
Add IPlayerGigProgressionStore (in-memory + Postgres V007), GET
/gig-progression snapshot, and CombatDefeatGigXpGrant on cast accept
when targetDefeated — 25 XP to breach, outside E2.M2 skill XP.
Includes tests, Bruno, README, manual QA, and plan reconciliation.
2026-05-25 12:04:40 -04:00
VinPropane 30d379c98c NEO-44: Add kickoff implementation plan for gig XP on combat defeat.
Documents E5M1-10 scope: breach main gig, 25 XP per targetDefeated,
GET gig-progression snapshot, Postgres+in-memory store, and cast hook
after NEO-82 combat resolution — outside E2.M2 skill XP.
2026-05-25 12:01:48 -04:00
VinPropane 24eb355a26 NEO-83: Reconcile plan with code review Bruno follow-up.
Document one-pulse cast→GET smoke request and review-driven handler/test changes.
2026-05-25 11:23:41 -04:00
VinPropane 50a2c9ca9d NEO-83: Address code review follow-ups for combat-targets GET.
Fail fast on health store TryGet miss, tighten one-pulse integration test assertions, add fast Bruno cast→GET smoke, update review doc.
2026-05-25 11:23:32 -04:00
VinPropane aafa5e472a NEO-83: Add code review for combat-targets GET snapshot. 2026-05-25 11:22:13 -04:00
VinPropane 52b1d4d206 NEO-83: Add GET /game/world/combat-targets HP snapshot.
Wire CombatTargetsWorldApi backed by ICombatEntityHealthStore, Bruno happy + cast defeat spine, integration tests, README and module tracking docs.
2026-05-25 11:20:13 -04:00
VinPropane 902e03848c NEO-83: Add implementation plan for combat-targets GET snapshot.
Kickoff clarifications recorded; server-only scope with Bruno and API test coverage for authoritative HP reads.
2026-05-25 11:18:41 -04:00
VinPropane 71d93ee1fd NEO-82: Note Bugbot fix in code review follow-up. 2026-05-25 11:05:02 -04:00
VinPropane 52bf9fc4bf NEO-82: Fix cast definition lookup order and Bruno target isolation.
Load ability definition before TryResolve so cooldown lookup cannot deny
after HP mutation (Bugbot). Happy Bruno cast uses beta; defeat spine keeps
alpha; bump spine seq and cooldown sleep margin for CI.
2026-05-25 11:04:55 -04:00
VinPropane 322798b2ef NEO-82: Address code review doc sync and test AAA follow-ups.
Update E5.M1 module doc, dependency register, and alignment table for
NEO-82 landed; Bruno defeat spine HP stepping; refactor four-pulse cast
test Arrange/Act/Assert; strike through resolved review items.
2026-05-25 10:45:31 -04:00
VinPropane 0b40ae3598 NEO-82: Add code review for cast combat wiring. 2026-05-25 10:44:02 -04:00
VinPropane e8be100f80 NEO-82: Wire cast POST into combat engine and cast response.
Invoke CombatOperations.TryResolve after E1 gates; nested combatResolution
on accept; per-ability catalog cooldown; target_defeated deny without
cooldown. Tests, Bruno defeat spine, README and module docs updated.
2026-05-25 10:36:42 -04:00
VinPropane 4126ac9bcc NEO-82: Add implementation plan for cast combat wiring.
Kickoff clarifications: nested combatResolution on accept, per-ability
cooldown on successful resolve only, no manual QA doc (server-only).
2026-05-25 10:32:33 -04:00
VinPropane c7aa75ebc5 NEO-81: Address code review doc sync and test follow-ups.
Update module tracking and E5M1 backlog for NEO-81 landed; tighten AAA
in four-pulse test, add guard/dash deny parity and dash smoke test.
2026-05-25 10:20:09 -04:00
VinPropane d63e448a08 NEO-81: Add code review for CombatOperations.TryResolve. 2026-05-25 10:18:28 -04:00
VinPropane ca15e7a689 NEO-81: Add CombatOperations.TryResolve and CombatResult.
Pure server combat resolution applies catalog damage via the health store,
denies re-hits on defeated targets, and validates unknown ability/target ids.
2026-05-25 10:16:24 -04:00