Override ambiguous global guidance; AGENTS.md, commit-and-review, and
git-workflow now tell agents to commit on the story branch without waiting
for an explicit "commit" request.
Add docs/manual-qa/{LINEAR_ISSUE_ID}.md as a required implementation-time
artifact for stories with user-visible behavior. Documents the when-to-
create / skip criteria, required header, section structure, coverage cues,
and that the agent generates but does not tick the boxes. Cross-references
from AGENTS.md alongside plans and reviews.
Migrate Jira NEON-* references to Linear NEO-* and linear.app links in
docs, Cursor rules, READMEs, and traceability comments. Renamed
implementation plans and dated reviews to NEO filenames.
Branch is based on origin/main with this commit only (no NEON-29
gameplay chain). client/README follows main’s district/map copy;
player.gd matches main aside from NEO-14 debug trace prefixes.
- story-end.md: do not call transitionJiraIssue until user chooses In Test/Done (or states it in the same message); note MCP server plugin-atlassian-atlassian.
- AGENTS.md: story lifecycle line matches.
Link commit-and-review to jira-git-naming for story-scoped commits; clarify
jira-git-naming applies to commits done as part of a Jira issue; surface the
convention in AGENTS.md.
Extend commit-and-review (alwaysApply), code-review agent, and AGENTS.md.
Covers full git commit bodies; after commit, verify log and amend if the
environment appends branding.
Made-with: Cursor
Implement E1.M1 intent → authority: POST /game/players/{id}/move with v1 JSON
MoveCommandRequest (snap + sequence), extend in-memory store and
PositionStateApi. Godot client splits ground_pick and position_authority_client
with thin main.gd; snap_to_server on player.
Tests live under NeonSprawl.Server.Tests/Game/PositionState/ with AAA layout
and MethodName_ShouldExpectedOutcome_WhenScenario naming. Debug builds use
UseAppHost=false so Linux IDEs resolve .NET 10 from a user-local SDK.
Add NS-16 implementation plan, code review doc, godot-client-script-organization
rule, csharp test layout/naming rules, and refresh E1.M1 / alignment docs.
Server and client README updates include move API, prerequisites, and Rider
notes.
Made-with: Cursor