Commit Graph

5 Commits (main)

Author SHA1 Message Date
VinPropane 40d948ff2c NEO-108: Bruno elite defeat uses 12 pulses; reset HP baseline.
Elite has 200 HP (8 pulses at 25 damage); defeat loop matches C# tests.
Combat-health seq 1 resets dev fixture so currentHp is 100 after prior smokes.
2026-05-31 18:50:29 -04:00
VinPropane 05beec9644 NEO-108: Use bru.sleep in Bruno helper (no setTimeout).
Bruno pre-request sandbox does not define setTimeout; pulse waits and
telegraph polls now call bru.sleep via prototype-npc-bruno-helper.
2026-05-31 18:48:22 -04:00
VinPropane af80b878ad NEO-108: Bruno move near each NPC and isolate pulse slot.
Ranged/elite casts failed out_of_range after melee at (-5,-5); add
prototype-npc-bruno-helper moves and pulse cooldown between chains.
Combat-health uses slot 4 and moves near elite before cast.
2026-05-31 18:46:00 -04:00
VinPropane a5182a4c14 NEO-108: Fix Bruno encounter-progress and combat-health smokes.
Use collection-relative ./scripts require path; reset encounter stores in
combat-targets dev fixture for inactive GET; combat-health uses slot 3.
2026-05-31 18:43:50 -04:00
VinPropane 07ebb9efb8 NEO-108: Add Bruno smokes and document encounter-progress GET.
Bruno folder covers inactive default and three-NPC defeat spine; README and
E5.M3 docs mark E5M3-08 landed with plan reconciliation.
2026-05-31 18:37:43 -04:00