NEO-35: add ISkillDefinitionRegistry and lookup tests

pull/64/head
VinPropane 2026-05-04 19:50:49 -04:00
parent c2ca511a35
commit fb863a457b
6 changed files with 220 additions and 6 deletions

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@ -32,10 +32,10 @@
## Acceptance criteria checklist
- [ ] Tests: **happy path** — known prototype `id` (e.g. from existing test fixtures / `salvage` trio) resolves with expected metadata.
- [ ] Tests: **unknown id** — lookup indicates absence / `Try*` returns false **without throwing**.
- [ ] Tests: **`allowedXpSourceKinds`** — at least one assertion on a known skills list (per E2.M1 contract).
- [ ] **`ISkillDefinitionRegistry`** (or chosen public interface name) is **registered in DI** alongside the catalog so **NEO-36** can inject it without reaching for `SkillDefinitionCatalog` internals.
- [x] Tests: **happy path** — known prototype `id` (e.g. from existing test fixtures / `salvage` trio) resolves with expected metadata.
- [x] Tests: **unknown id** — lookup indicates absence / `Try*` returns false **without throwing**.
- [x] Tests: **`allowedXpSourceKinds`** — at least one assertion on a known skills list (per E2.M1 contract).
- [x] **`ISkillDefinitionRegistry`** (or chosen public interface name) is **registered in DI** alongside the catalog so **NEO-36** can inject it without reaching for `SkillDefinitionCatalog` internals.
## Technical approach

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using System.Net;
using System.Text;
using Microsoft.Extensions.DependencyInjection;
using Microsoft.Extensions.Logging.Abstractions;
using NeonSprawl.Server.Game.Skills;
using NeonSprawl.Server.Tests;
using Xunit;
namespace NeonSprawl.Server.Tests.Game.Skills;
public class SkillDefinitionRegistryTests
{
private static SkillDefinitionRegistry CreateRegistryFromRows(IReadOnlyDictionary<string, SkillDefRow> byId)
{
var catalog = new SkillDefinitionCatalog("/tmp/catalog", byId, catalogJsonFileCount: 1);
return new SkillDefinitionRegistry(catalog);
}
[Fact]
public void TryGetDefinition_ShouldReturnTrueAndExpectedXpKinds_WhenIdExists()
{
// Arrange
var rows = new Dictionary<string, SkillDefRow>(StringComparer.Ordinal)
{
["intrusion"] = new SkillDefRow(
"intrusion",
"tech",
"Intrusion",
new[] { "activity", "mission_reward", "book_or_item" }),
};
var registry = CreateRegistryFromRows(rows);
// Act
var found = registry.TryGetDefinition("intrusion", out var def);
// Assert
Assert.True(found);
Assert.NotNull(def);
Assert.Equal("tech", def.Category);
Assert.Equal("Intrusion", def.DisplayName);
Assert.Contains("activity", def.AllowedXpSourceKinds, StringComparer.Ordinal);
Assert.Contains("book_or_item", def.AllowedXpSourceKinds, StringComparer.Ordinal);
}
[Fact]
public void TryGetDefinition_ShouldReturnFalse_WhenIdUnknown()
{
// Arrange
var rows = new Dictionary<string, SkillDefRow>(StringComparer.Ordinal)
{
["salvage"] = new SkillDefRow("salvage", "gather", "Salvage", new[] { "activity" }),
};
var registry = CreateRegistryFromRows(rows);
// Act
var found = registry.TryGetDefinition("not_a_real_skill", out var def);
// Assert
Assert.False(found);
Assert.Null(def);
}
[Fact]
public void GetDefinitionsInIdOrder_ShouldListAllRowsOrderedById_WhenMultipleSkills()
{
// Arrange
var rows = new Dictionary<string, SkillDefRow>(StringComparer.Ordinal)
{
["salvage"] = new SkillDefRow("salvage", "gather", "Salvage", new[] { "activity", "mission_reward" }),
["refine"] = new SkillDefRow("refine", "process", "Refine", new[] { "activity" }),
["intrusion"] = new SkillDefRow("intrusion", "tech", "Intrusion", new[] { "trainer" }),
};
var registry = CreateRegistryFromRows(rows);
// Act
var list = registry.GetDefinitionsInIdOrder();
// Assert
Assert.Equal(3, list.Count);
Assert.Equal("intrusion", list[0].Id);
Assert.Equal("refine", list[1].Id);
Assert.Equal("salvage", list[2].Id);
}
[Fact]
public void TryGetDefinition_ShouldMatchLoaderCatalog_WhenUsingPrototypeFixture()
{
// Arrange
var root = Directory.CreateTempSubdirectory("neon-sprawl-registry-loader-");
try
{
var skillsDir = Path.Combine(root.FullName, "content", "skills");
var schemaDir = Path.Combine(root.FullName, "content", "schemas");
Directory.CreateDirectory(skillsDir);
Directory.CreateDirectory(schemaDir);
var schemaPath = Path.Combine(schemaDir, "skill-def.schema.json");
File.Copy(SkillCatalogTestPaths.DiscoverRepoSkillDefSchemaPath(), schemaPath, overwrite: true);
var json = """
{
"skills": [
{
"id": "salvage",
"category": "gather",
"displayName": "Salvage",
"allowedXpSourceKinds": ["activity", "mission_reward"]
},
{
"id": "refine",
"category": "process",
"displayName": "Refine",
"allowedXpSourceKinds": ["activity", "mission_reward", "trainer"]
},
{
"id": "intrusion",
"category": "tech",
"displayName": "Intrusion",
"allowedXpSourceKinds": ["activity", "mission_reward", "book_or_item"]
}
]
}
""";
File.WriteAllText(Path.Combine(skillsDir, "prototype.json"), json, Encoding.UTF8);
var loaded = SkillDefinitionCatalogLoader.Load(skillsDir, schemaPath, NullLogger.Instance);
var registry = new SkillDefinitionRegistry(loaded);
// Act
var ok = registry.TryGetDefinition("refine", out var refine);
// Assert
Assert.True(ok);
Assert.NotNull(refine);
Assert.Equal("process", refine.Category);
Assert.Contains("trainer", refine.AllowedXpSourceKinds, StringComparer.Ordinal);
}
finally
{
try
{
Directory.Delete(root.FullName, recursive: true);
}
catch
{
// best-effort cleanup for temp dir
}
}
}
[Fact]
public async Task Host_ShouldResolveRegistryFromDi_WhenStartupSucceeds()
{
// Arrange
await using var factory = new InMemoryWebApplicationFactory();
using var client = factory.CreateClient();
// Act
var response = await client.GetAsync("/health");
var registry = factory.Services.GetRequiredService<ISkillDefinitionRegistry>();
var found = registry.TryGetDefinition("salvage", out var salvage);
var status = response.StatusCode;
// Assert
Assert.Equal(HttpStatusCode.OK, status);
Assert.True(found);
Assert.NotNull(salvage);
Assert.Contains("activity", salvage.AllowedXpSourceKinds, StringComparer.Ordinal);
}
}

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using System.Diagnostics.CodeAnalysis;
namespace NeonSprawl.Server.Game.Skills;
/// <summary>
/// Read-only access to validated <see cref="SkillDefRow"/> entries loaded at startup (<see cref="SkillDefinitionCatalog"/>).
/// </summary>
/// <remarks>
/// <para><b>E2.M2 (XP grants):</b> callers issuing skill XP must ensure <c>XpGrantEvent.sourceKind</c> (or successor)
/// is listed on the target skills <see cref="SkillDefRow.AllowedXpSourceKinds"/>; the award engine should reject
/// grants outside that set once implemented.</para>
/// <para><b>NEO-36:</b> HTTP/read-model projections should depend on this interface rather than reaching into the catalog.</para>
/// </remarks>
public interface ISkillDefinitionRegistry
{
/// <summary>Attempts to resolve a skill by stable <c>id</c> (see <c>skill-def.schema.json</c>). Misses do not throw.</summary>
bool TryGetDefinition(string skillId, [NotNullWhen(true)] out SkillDefRow? definition);
/// <summary>Every loaded definition, ordered by <see cref="SkillDefRow.Id"/> (ordinal).</summary>
IReadOnlyList<SkillDefRow> GetDefinitionsInIdOrder();
}

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@ -7,7 +7,7 @@ namespace NeonSprawl.Server.Game.Skills;
/// <summary>DI registration for the fail-fast skill catalog (NEO-34).</summary>
public static class SkillCatalogServiceCollectionExtensions
{
/// <summary>Binds <see cref="ContentPathsOptions"/> and registers <see cref="SkillDefinitionCatalog"/> as a singleton.</summary>
/// <summary>Binds <see cref="ContentPathsOptions"/> and registers <see cref="SkillDefinitionCatalog"/> and <see cref="ISkillDefinitionRegistry"/> as singletons.</summary>
public static IServiceCollection AddSkillDefinitionCatalog(this IServiceCollection services, IConfiguration configuration)
{
services.AddOptions<ContentPathsOptions>()
@ -29,6 +29,9 @@ public static class SkillCatalogServiceCollectionExtensions
return SkillDefinitionCatalogLoader.Load(skillsDir, schemaPath, logger);
});
services.AddSingleton<ISkillDefinitionRegistry>(sp =>
new SkillDefinitionRegistry(sp.GetRequiredService<SkillDefinitionCatalog>()));
return services;
}
}

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@ -2,7 +2,7 @@ using System.Collections.ObjectModel;
namespace NeonSprawl.Server.Game.Skills;
/// <summary>In-memory skill catalog loaded at startup (NEO-34). NEO-35 may wrap with lookup services.</summary>
/// <summary>In-memory skill catalog loaded at startup (NEO-34). Game code should prefer <see cref="ISkillDefinitionRegistry"/> for lookups (NEO-35).</summary>
public sealed class SkillDefinitionCatalog
{
public SkillDefinitionCatalog(

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using System.Diagnostics.CodeAnalysis;
namespace NeonSprawl.Server.Game.Skills;
/// <summary>Adapter over <see cref="SkillDefinitionCatalog"/> (NEO-35).</summary>
public sealed class SkillDefinitionRegistry(SkillDefinitionCatalog catalog) : ISkillDefinitionRegistry
{
/// <inheritdoc />
public bool TryGetDefinition(string skillId, [NotNullWhen(true)] out SkillDefRow? definition)
{
if (catalog.ById.TryGetValue(skillId, out var row))
{
definition = row;
return true;
}
definition = null;
return false;
}
/// <inheritdoc />
public IReadOnlyList<SkillDefRow> GetDefinitionsInIdOrder()
{
var ids = catalog.ById.Keys.OrderBy(k => k, StringComparer.Ordinal).ToArray();
var list = new List<SkillDefRow>(ids.Length);
foreach (var id in ids)
{
list.Add(catalog.ById[id]);
}
return list;
}
}