From f58ab4a2ebe019e446edfea8a2da634e4039379a Mon Sep 17 00:00:00 2001 From: VinPropane Date: Sun, 24 May 2026 15:41:28 -0400 Subject: [PATCH] NEO-62: update docs for gather engine landing. README, E3.M1 module doc, alignment table, backlog checkboxes. --- .../modules/E3_M1_ResourceNodeAndGatherLoop.md | 4 +++- .../documentation_and_implementation_alignment.md | 2 +- .../modules/module_dependency_register.md | 2 +- docs/plans/E3M1-prototype-backlog.md | 10 +++++----- docs/plans/NEO-62-implementation-plan.md | 8 ++++---- server/README.md | 14 ++++++++++++++ 6 files changed, 28 insertions(+), 12 deletions(-) diff --git a/docs/decomposition/modules/E3_M1_ResourceNodeAndGatherLoop.md b/docs/decomposition/modules/E3_M1_ResourceNodeAndGatherLoop.md index 9274971..3d61f1e 100644 --- a/docs/decomposition/modules/E3_M1_ResourceNodeAndGatherLoop.md +++ b/docs/decomposition/modules/E3_M1_ResourceNodeAndGatherLoop.md @@ -92,12 +92,14 @@ The **first shipped four-node spine** is **frozen** for downstream references (r Epic 3 **Slice 2** — [gather nodes and outputs](../epics/epic_03_crafting_economy.md#epic-3-slice-2): 4–6 node types, yield tables, `resource_gathered`, `gather_node_depleted`. -**Prototype implementation anchor (NEO-41):** until **`GatherResult`** lands, a **successful** **`POST …/interact`** on **`kind: resource_node`** grants **`salvage`** skill XP only (`activity`, 10 XP) via `SkillProgressionGrantOperations` — **no** inventory or depletion. **E3M1-07** migrates XP into the gather engine and adds item + capacity behavior ([E3M1-prototype-backlog](../../plans/E3M1-prototype-backlog.md)). +**Prototype implementation anchor (NEO-41, until NEO-63):** a **successful** **`POST …/interact`** on **`kind: resource_node`** still grants **`salvage`** skill XP only (`activity`, 10 XP) via `SkillProgressionGrantOperations` — **no** inventory or depletion on the interact path yet. **`GatherOperations`** (NEO-62) owns the full gather side-effect chain; **E3M1-07** ([NEO-63](https://linear.app/neon-sprawl/issue/NEO-63)) wires interact to the gather engine and removes duplicate XP ([E3M1-prototype-backlog](../../plans/E3M1-prototype-backlog.md)). **Resource node definitions HTTP (NEO-60):** **`GET /game/world/resource-node-definitions`** — versioned read-only projection (`schemaVersion` **1**, **`nodes`**) backed by **`IResourceNodeDefinitionRegistry`**; each row includes nested **`yield`** summary. Bruno `bruno/neon-sprawl-server/resource-node-definitions/`. Plan: [NEO-60 implementation plan](../../plans/NEO-60-implementation-plan.md). **Resource node instance depletion store (NEO-61):** **`IResourceNodeInstanceStore`** + **`ResourceNodeInstanceOperations`** — lazy-init remaining gathers from catalog **`maxGathers`**, atomic decrement, **`node_depleted`** / **`unknown_node`** reason codes; Postgres **`V006`** or in-memory fallback. Interact wiring deferred to **E3M1-07** ([NEO-63](https://linear.app/neon-sprawl/issue/NEO-63)). Plan: [NEO-61 implementation plan](../../plans/NEO-61-implementation-plan.md). +**Gather engine (NEO-62):** **`GatherOperations.TryGather`** → **`GatherResult`** (`success`, `reasonCode`, `grantsApplied[]`, `remainingGathers`, optional `xpGrantSummary`) — inventory + **`salvage`** XP + depletion commit in one orchestrated path; server-internal until promoted to wire. Plan: [NEO-62 implementation plan](../../plans/NEO-62-implementation-plan.md); [server README — Gather engine (NEO-62)](../../../server/README.md#gather-engine-neo-62). + **Linear backlog (decomposed):** [E3M1-prototype-backlog.md](../../plans/E3M1-prototype-backlog.md) — **E3M1-01** [NEO-57](https://linear.app/neon-sprawl/issue/NEO-57) through **E3M1-08** [NEO-64](https://linear.app/neon-sprawl/issue/NEO-64). ## Source anchors diff --git a/docs/decomposition/modules/documentation_and_implementation_alignment.md b/docs/decomposition/modules/documentation_and_implementation_alignment.md index 309724d..f57793a 100644 --- a/docs/decomposition/modules/documentation_and_implementation_alignment.md +++ b/docs/decomposition/modules/documentation_and_implementation_alignment.md @@ -53,7 +53,7 @@ Rows appear when work starts; default for unlisted modules is **Planned** / not | E2.M1 | In Progress | **NEO-33 landed:** frozen prototype trio **`salvage`** / **`refine`** / **`intrusion`** in [`content/skills/prototype_skills.json`](../../../content/skills/prototype_skills.json); PR gate + [`validate_content.py`](../../../scripts/validate_content.py) enforce schema, duplicate `id`, exact trio ids, and category coverage; designer note on **`allowedXpSourceKinds`** in [E2_M1](E2_M1_SkillDefinitionRegistry.md) + [`content/README.md`](../../../content/README.md). **NEO-34 landed:** fail-fast server load of `content/skills/*.json` at startup — `server/NeonSprawl.Server/Game/Skills/` ([NEO-34](../../plans/NEO-34-implementation-plan.md)); config + discovery in [server README — Skill catalog](../../../server/README.md#skill-catalog-contentskills-neo-34). **NEO-35 landed:** `ISkillDefinitionRegistry` / `SkillDefinitionRegistry` + DI ([NEO-35](../../plans/NEO-35-implementation-plan.md)). **NEO-36 landed:** versioned **`GET /game/world/skill-definitions`** ([NEO-36](../../plans/NEO-36-implementation-plan.md)) — `SkillDefinitionsWorldApi` + `SkillDefinitionsListDtos` in `server/NeonSprawl.Server/Game/Skills/`; Bruno `bruno/neon-sprawl-server/skill-definitions/`; manual QA [`NEO-36`](../../manual-qa/NEO-36.md). **E2.M2 consumer (NEO-38 landed):** grant path validates `skillId` + `sourceKind` vs catalog **`allowedXpSourceKinds`** on **`POST …/skill-progression`** ([NEO-38](../../plans/NEO-38-implementation-plan.md)); see [server README — Skill progression grant](../../../server/README.md#skill-progression-grant-neo-38) and [E2_M2](E2_M2_XpAwardAndLevelEngine.md). | [NEO-33](../../plans/NEO-33-implementation-plan.md), [NEO-34](../../plans/NEO-34-implementation-plan.md), [NEO-35](../../plans/NEO-35-implementation-plan.md), [NEO-36](../../plans/NEO-36-implementation-plan.md); [E2_M1](E2_M1_SkillDefinitionRegistry.md); [module_dependency_register.md](module_dependency_register.md) **E2.M1 note**; `server/NeonSprawl.Server/Game/Skills/`; [`docs/manual-qa/NEO-36.md`](../../manual-qa/NEO-36.md); [server README — Skill definitions (NEO-36)](../../../server/README.md#skill-definitions-neo-36) | | E2.M3 | In Progress | **NEO-45 landed:** prototype **`salvage`** mastery catalog + CI gates (see [NEO-45 plan](../../plans/NEO-45-implementation-plan.md)). **NEO-46 landed:** fail-fast server load under `server/NeonSprawl.Server/Game/Mastery/` — `MasteryCatalogLoader`, `IMasteryCatalogRegistry`, cross-check vs `ISkillDefinitionRegistry`, Slice 4 + **`tierIndex`** 1..N gate; see [NEO-46 plan](../../plans/NEO-46-implementation-plan.md). **NEO-47 landed:** `PerkUnlockEngine`, `IPlayerPerkStateStore` + **`V004`**, level-up hook in skill XP grants; see [NEO-47 plan](../../plans/NEO-47-implementation-plan.md). **NEO-49 landed:** comment-only **`perk_unlock`** telemetry hook site in [`PerkUnlockEngine.TryUnlockPerks`](../../../server/NeonSprawl.Server/Game/Mastery/PerkUnlockEngine.cs) ([NEO-49 plan](../../plans/NEO-49-implementation-plan.md), [`NEO-49` manual QA](../../manual-qa/NEO-49.md)); [server README — Perk unlock telemetry (NEO-49)](../../../server/README.md#perk-unlock-engine-and-telemetry-hooks-neo-47-neo-49). **NEO-48 landed:** **`GET`/`POST /game/players/{id}/perk-state`** — `PerkStateApi` + DTOs in `Game/Mastery/` ([NEO-48](../../plans/NEO-48-implementation-plan.md), [`NEO-48` manual QA](../../manual-qa/NEO-48.md)); [server README — Perk state (NEO-48)](../../../server/README.md#perk-state-neo-48); Bruno `bruno/neon-sprawl-server/perk-state/`. | [NEO-45](../../plans/NEO-45-implementation-plan.md), [NEO-46](../../plans/NEO-46-implementation-plan.md), [NEO-47](../../plans/NEO-47-implementation-plan.md), [NEO-48](../../plans/NEO-48-implementation-plan.md), [NEO-49](../../plans/NEO-49-implementation-plan.md), [E2M3-pre-production-backlog](../../plans/E2M3-pre-production-backlog.md), [E2_M3](E2_M3_MasteryAndPerkUnlocks.md) | | E2.M2 | In Progress | **NEO-37 landed:** versioned **`GET /game/players/{id}/skill-progression`** ([NEO-37](../../plans/NEO-37-implementation-plan.md)) — read model for every registered skill; known-player gate via `IPositionStateStore`; [server README — Skill progression snapshot (NEO-37)](../../../server/README.md#skill-progression-snapshot-neo-37); manual QA [`NEO-37`](../../manual-qa/NEO-37.md). **NEO-38 landed:** **`POST`** same path — grant apply, persistence (`IPlayerSkillProgressionStore`, `V003` migration), structured denies + **`levelUps`** ([NEO-38](../../plans/NEO-38-implementation-plan.md)); manual QA [`NEO-38`](../../manual-qa/NEO-38.md); Bruno `bruno/neon-sprawl-server/skill-progression/`; [server README — Skill progression grant (NEO-38)](../../../server/README.md#skill-progression-grant-neo-38). **NEO-39 landed:** data-driven `LevelCurve` content + schema + CI validation (`*_level_curve.json`) with fail-fast startup schema checks; progression GET/POST level resolution now uses `ISkillLevelCurve` content-backed thresholds ([NEO-39](../../plans/NEO-39-implementation-plan.md)); manual QA [`NEO-39`](../../manual-qa/NEO-39.md). **NEO-40 landed:** comment-only telemetry hook sites in [`SkillProgressionSnapshotApi.cs`](../../../server/NeonSprawl.Server/Game/Skills/SkillProgressionSnapshotApi.cs) on **`POST …/skill-progression`** for future **`xp_grant`** / **`level_up`** ([NEO-40](../../plans/NEO-40-implementation-plan.md), [`NEO-40` manual QA](../../manual-qa/NEO-40.md)). **NEO-41 landed:** gather prototype — **`POST …/interact`** with **`kind: resource_node`** grants **`salvage`** + **`activity`** (10 XP) via [`SkillProgressionGrantOperations`](../../../server/NeonSprawl.Server/Game/Skills/SkillProgressionGrantOperations.cs) ([NEO-41](../../plans/NEO-41-implementation-plan.md), [`NEO-41` manual QA](../../manual-qa/NEO-41.md)); [server README — Interaction](../../../server/README.md#interaction-neo-9). **NEO-42 landed (prep):** **`RefineActivitySkillXpGrant`** / **`RefineSkillXpConstants`** + deny-registry factory + tests — same NEO-38 grant stack; **E3.M2** must invoke on craft/refine success ([NEO-42](../../plans/NEO-42-implementation-plan.md), [`NEO-42` manual QA](../../manual-qa/NEO-42.md)); [server README — Craft / refine hook (NEO-42)](../../../server/README.md#craft--refine-hook--skill-xp-neo-42). **NEO-43 landed (prep):** **`MissionRewardSkillXpGrant`** / **`MissionRewardSkillXpConstants`** + deny-registry factory + tests — same NEO-38 grant stack with fixed **`sourceKind: mission_reward`**; **E7.M2** must invoke from quest hand-in ([NEO-43](../../plans/NEO-43-implementation-plan.md), [`NEO-43` manual QA](../../manual-qa/NEO-43.md)); [server README — Mission / quest reward (NEO-43)](../../../server/README.md#mission--quest-reward--skill-xp-neo-43). **Slice 3 still open:** [NEO-44](https://linear.app/neon-sprawl/issue/NEO-44). See [epic_02 — E2.M2 + Slice 3](../epics/epic_02_skills_and_progression.md). | [NEO-37](../../plans/NEO-37-implementation-plan.md), [NEO-38](../../plans/NEO-38-implementation-plan.md), [NEO-39](../../plans/NEO-39-implementation-plan.md), [NEO-40](../../plans/NEO-40-implementation-plan.md), [NEO-41](../../plans/NEO-41-implementation-plan.md), [NEO-42](../../plans/NEO-42-implementation-plan.md), [NEO-43](../../plans/NEO-43-implementation-plan.md), [E2_M2](E2_M2_XpAwardAndLevelEngine.md); label **`E2.M2`** on NEO-37–NEO-41, NEO-42–NEO-44 | -| E3.M1 | In Progress | **NEO-41 landed (prototype):** `POST …/interact` success on **`resource_node`** (`prototype_resource_node_alpha`) applies **`salvage`** skill XP (**`sourceKind: activity`**, 10 XP) via shared NEO-38 grant operations. **NEO-57 landed:** frozen four-node catalog in [`content/resource-nodes/`](../../../content/resource-nodes/); [`resource-node-def.schema.json`](../../../content/schemas/resource-node-def.schema.json), [`resource-yield-row.schema.json`](../../../content/schemas/resource-yield-row.schema.json); CI gates in [`validate_content.py`](../../../scripts/validate_content.py). **NEO-58 landed:** fail-fast server load of `content/resource-nodes/*` at startup — `server/NeonSprawl.Server/Game/Gathering/` ([NEO-58](../../plans/NEO-58-implementation-plan.md)); [server README — Resource-node catalog](../../../server/README.md#resource-node-catalog-contentresource-nodes-neo-58). **NEO-59 landed:** injectable **`IResourceNodeDefinitionRegistry`** + lookup tests ([NEO-59](../../plans/NEO-59-implementation-plan.md)). **NEO-60 landed:** **`GET /game/world/resource-node-definitions`** — `ResourceNodeDefinitionsWorldApi` + DTOs in `Game/Gathering/` ([NEO-60](../../plans/NEO-60-implementation-plan.md), [`NEO-60` manual QA](../../manual-qa/NEO-60.md)); [server README — Resource node definitions (NEO-60)](../../../server/README.md#resource-node-definitions-neo-60); Bruno `bruno/neon-sprawl-server/resource-node-definitions/`. **NEO-61 landed:** **`IResourceNodeInstanceStore`** + **`ResourceNodeInstanceOperations`** — lazy-init depletion, **`V006`** migration ([NEO-61](../../plans/NEO-61-implementation-plan.md)); [server README — Resource node instance depletion (NEO-61)](../../../server/README.md#resource-node-instance-depletion-neo-61). **Still planned:** `GatherResult`, inventory grants, interact wiring per [E3_M1](E3_M1_ResourceNodeAndGatherLoop.md). | [NEO-41](../../plans/NEO-41-implementation-plan.md), [NEO-57](../../plans/NEO-57-implementation-plan.md), [NEO-58](../../plans/NEO-58-implementation-plan.md), [NEO-59](../../plans/NEO-59-implementation-plan.md), [NEO-60](../../plans/NEO-60-implementation-plan.md), [NEO-61](../../plans/NEO-61-implementation-plan.md), [E3_M1](E3_M1_ResourceNodeAndGatherLoop.md); `content/resource-nodes/`, `server/NeonSprawl.Server/Game/Gathering/`, `server/NeonSprawl.Server/Game/Interaction/` | +| E3.M1 | In Progress | **NEO-41 landed (prototype):** `POST …/interact` success on **`resource_node`** (`prototype_resource_node_alpha`) applies **`salvage`** skill XP (**`sourceKind: activity`**, 10 XP) via shared NEO-38 grant operations. **NEO-57 landed:** frozen four-node catalog in [`content/resource-nodes/`](../../../content/resource-nodes/); [`resource-node-def.schema.json`](../../../content/schemas/resource-node-def.schema.json), [`resource-yield-row.schema.json`](../../../content/schemas/resource-yield-row.schema.json); CI gates in [`validate_content.py`](../../../scripts/validate_content.py). **NEO-58 landed:** fail-fast server load of `content/resource-nodes/*` at startup — `server/NeonSprawl.Server/Game/Gathering/` ([NEO-58](../../plans/NEO-58-implementation-plan.md)); [server README — Resource-node catalog](../../../server/README.md#resource-node-catalog-contentresource-nodes-neo-58). **NEO-59 landed:** injectable **`IResourceNodeDefinitionRegistry`** + lookup tests ([NEO-59](../../plans/NEO-59-implementation-plan.md)). **NEO-60 landed:** **`GET /game/world/resource-node-definitions`** — `ResourceNodeDefinitionsWorldApi` + DTOs in `Game/Gathering/` ([NEO-60](../../plans/NEO-60-implementation-plan.md), [`NEO-60` manual QA](../../manual-qa/NEO-60.md)); [server README — Resource node definitions (NEO-60)](../../../server/README.md#resource-node-definitions-neo-60); Bruno `bruno/neon-sprawl-server/resource-node-definitions/`. **NEO-61 landed:** **`IResourceNodeInstanceStore`** + **`ResourceNodeInstanceOperations`** — lazy-init depletion, **`V006`** migration ([NEO-61](../../plans/NEO-61-implementation-plan.md)); [server README — Resource node instance depletion (NEO-61)](../../../server/README.md#resource-node-instance-depletion-neo-61). **NEO-62 landed:** **`GatherOperations`** + **`GatherResult`** — inventory grant, **`salvage`** XP, depletion commit ([NEO-62](../../plans/NEO-62-implementation-plan.md)); [server README — Gather engine (NEO-62)](../../../server/README.md#gather-engine-neo-62). **Still planned:** interact wiring ([NEO-63](https://linear.app/neon-sprawl/issue/NEO-63)), telemetry hooks ([NEO-64](https://linear.app/neon-sprawl/issue/NEO-64)). | [NEO-41](../../plans/NEO-41-implementation-plan.md), [NEO-57](../../plans/NEO-57-implementation-plan.md), [NEO-58](../../plans/NEO-58-implementation-plan.md), [NEO-59](../../plans/NEO-59-implementation-plan.md), [NEO-60](../../plans/NEO-60-implementation-plan.md), [NEO-61](../../plans/NEO-61-implementation-plan.md), [NEO-62](../../plans/NEO-62-implementation-plan.md), [E3_M1](E3_M1_ResourceNodeAndGatherLoop.md); `content/resource-nodes/`, `server/NeonSprawl.Server/Game/Gathering/`, `server/NeonSprawl.Server/Game/Interaction/` | | E3.M3 | In Progress | **NEO-50 landed:** frozen prototype six-item catalog in [`content/items/prototype_items.json`](../../../content/items/prototype_items.json); [`item-def.schema.json`](../../../content/schemas/item-def.schema.json); PR gate + [`validate_content.py`](../../../scripts/validate_content.py). **NEO-51 landed:** fail-fast server load of `content/items/*_items.json` at startup — `server/NeonSprawl.Server/Game/Items/` ([NEO-51](../../plans/NEO-51-implementation-plan.md)); [server README — Item catalog](../../../server/README.md#item-catalog-contentitems-neo-51). **NEO-52 landed:** injectable **`IItemDefinitionRegistry`** + lookup tests ([NEO-52](../../plans/NEO-52-implementation-plan.md)). **NEO-53 landed:** **`GET /game/world/item-definitions`** — `ItemDefinitionsWorldApi` + DTOs in `Game/Items/` ([NEO-53](../../plans/NEO-53-implementation-plan.md), [`NEO-53` manual QA](../../manual-qa/NEO-53.md)); [server README — Item definitions (NEO-53)](../../../server/README.md#item-definitions-neo-53); Bruno `bruno/neon-sprawl-server/item-definitions/`. **NEO-54 landed:** **`IPlayerInventoryStore`** + **`PlayerInventoryOperations`** — 24 bag + 1 equipment slots, stack rules, `V005` migration ([NEO-54](../../plans/NEO-54-implementation-plan.md)). **NEO-55 landed:** **`GET`/`POST /game/players/{id}/inventory`** — `PlayerInventoryApi` + DTOs in `Game/Items/` ([NEO-55](../../plans/NEO-55-implementation-plan.md)); [server README — Player inventory (NEO-54 store, NEO-55 HTTP)](../../../server/README.md#player-inventory-neo-54-store-neo-55-http); Bruno `bruno/neon-sprawl-server/inventory/`. **NEO-56 landed:** comment-only **`item_created`** / **`inventory_transfer_denied`** telemetry hook sites in [`PlayerInventoryOperations`](../../../server/NeonSprawl.Server/Game/Items/PlayerInventoryOperations.cs) ([NEO-56](../../plans/NEO-56-implementation-plan.md), [`NEO-56` manual QA](../../manual-qa/NEO-56.md)); no E9.M1 ingest. | [NEO-50](../../plans/NEO-50-implementation-plan.md), [NEO-51](../../plans/NEO-51-implementation-plan.md), [NEO-52](../../plans/NEO-52-implementation-plan.md), [NEO-53](../../plans/NEO-53-implementation-plan.md), [NEO-54](../../plans/NEO-54-implementation-plan.md), [NEO-55](../../plans/NEO-55-implementation-plan.md), [NEO-56](../../plans/NEO-56-implementation-plan.md), [E3M3-prototype-backlog](../../plans/E3M3-prototype-backlog.md), [E3_M3](E3_M3_ItemizationAndInventorySchema.md) | --- diff --git a/docs/decomposition/modules/module_dependency_register.md b/docs/decomposition/modules/module_dependency_register.md index a72eeb2..33797e6 100644 --- a/docs/decomposition/modules/module_dependency_register.md +++ b/docs/decomposition/modules/module_dependency_register.md @@ -48,7 +48,7 @@ Fleshed-out scope, contracts, and integration notes live in **per-module documen | E3.M4 | SinkAndDurabilityLifecycle | E3.M3, E8.M3 | DurabilityState, ItemSinkEvent, RepairCostRule | Pre-production | Planned | | E3.M5 | EconomyBalancePolicy | E3.M4, E9.M2 | EconomyPolicy, PriceBandRule, FaucetSinkRatio | Pre-production | Planned | -**E3.M1 note:** Epic 3 **Slice 2** backlog in Linear ([Epic 3 — Crafting, Gathering, and Itemization Economy](https://linear.app/neon-sprawl/project/epic-3-crafting-gathering-and-itemization-economy-65785ed05bc2)): [NEO-57](https://linear.app/neon-sprawl/issue/NEO-57) → [NEO-64](https://linear.app/neon-sprawl/issue/NEO-64); label **`E3.M1`**. See [E3M1-prototype-backlog.md](../../plans/E3M1-prototype-backlog.md), [E3_M1_ResourceNodeAndGatherLoop.md](E3_M1_ResourceNodeAndGatherLoop.md). **NEO-57** (content + CI), **NEO-58** (server fail-fast load), **NEO-59** (`IResourceNodeDefinitionRegistry` + DI), **NEO-60** (`GET /game/world/resource-node-definitions`), **NEO-61** (`IResourceNodeInstanceStore` + depletion operations, `V006`) — E3M1-01–**E3M1-05** complete; register row **In Progress** until gather engine / interact wiring slices land. **NEO-41** (prototype gather XP on `resource_node` interact) remains until **E3M1-07** migrates into the gather engine. Remaining Slice 2 work adds **`GatherResult`**, inventory grants, and telemetry hooks **`resource_gathered`** / **`gather_node_depleted`**. +**E3.M1 note:** Epic 3 **Slice 2** backlog in Linear ([Epic 3 — Crafting, Gathering, and Itemization Economy](https://linear.app/neon-sprawl/project/epic-3-crafting-gathering-and-itemization-economy-65785ed05bc2)): [NEO-57](https://linear.app/neon-sprawl/issue/NEO-57) → [NEO-64](https://linear.app/neon-sprawl/issue/NEO-64); label **`E3.M1`**. See [E3M1-prototype-backlog.md](../../plans/E3M1-prototype-backlog.md), [E3_M1_ResourceNodeAndGatherLoop.md](E3_M1_ResourceNodeAndGatherLoop.md). **NEO-57** (content + CI), **NEO-58** (server fail-fast load), **NEO-59** (`IResourceNodeDefinitionRegistry` + DI), **NEO-60** (`GET /game/world/resource-node-definitions`), **NEO-61** (`IResourceNodeInstanceStore` + depletion operations, `V006`), **NEO-62** (`GatherOperations` + `GatherResult` — inventory + XP + depletion) — E3M1-01–**E3M1-06** complete; register row **In Progress** until interact wiring / telemetry slices land. **NEO-41** (prototype gather XP on `resource_node` interact) remains until **E3M1-07** migrates into the gather engine. Remaining Slice 2 work: interact integration ([NEO-63](https://linear.app/neon-sprawl/issue/NEO-63)) and telemetry hooks **`resource_gathered`** / **`gather_node_depleted`** ([NEO-64](https://linear.app/neon-sprawl/issue/NEO-64)). **E3.M3 note:** Epic 3 **Slice 1** backlog in Linear ([Epic 3 — Crafting, Gathering, and Itemization Economy](https://linear.app/neon-sprawl/project/epic-3-crafting-gathering-and-itemization-economy-65785ed05bc2)): [NEO-50](https://linear.app/neon-sprawl/issue/NEO-50) → [NEO-56](https://linear.app/neon-sprawl/issue/NEO-56); label **`E3.M3`**. See [E3M3-prototype-backlog.md](../../plans/E3M3-prototype-backlog.md), [E3_M3_ItemizationAndInventorySchema.md](E3_M3_ItemizationAndInventorySchema.md). **NEO-50** (content + CI), **NEO-51** (server fail-fast load), **NEO-52** (`IItemDefinitionRegistry` + DI), **NEO-53** (`GET /game/world/item-definitions`), **NEO-54** (inventory store + stack/slot rules engine), **NEO-55** (`GET`/`POST /game/players/{id}/inventory`), and **NEO-56** (comment-only `item_created` / `inventory_transfer_denied` telemetry hook sites in `PlayerInventoryOperations`) — Epic 3 Slice 1 backlog **E3M3-01**–**E3M3-07** complete; register row **In Progress** until Slice 2+; later slices update the alignment table as they land. diff --git a/docs/plans/E3M1-prototype-backlog.md b/docs/plans/E3M1-prototype-backlog.md index 710a73f..32d8f0e 100644 --- a/docs/plans/E3M1-prototype-backlog.md +++ b/docs/plans/E3M1-prototype-backlog.md @@ -193,12 +193,12 @@ Working backlog for **Epic 3 — Slice 2** ([gather nodes and outputs](../decomp **Acceptance criteria** -- [ ] Successful gather adds configured **`scrap_metal_bulk`** quantity to player bag. -- [ ] Full bag returns stable `reasonCode` without partial silent loss. -- [ ] Skill XP grant uses same rules as NEO-38 / NEO-41 (`salvage`, `activity`, 10 XP). -- [ ] Depletion store decrements atomically with successful grant. +- [x] Successful gather adds configured **`scrap_metal_bulk`** quantity to player bag. +- [x] Full bag returns stable `reasonCode` without partial silent loss. +- [x] Skill XP grant uses same rules as NEO-38 / NEO-41 (`salvage`, `activity`, 10 XP). +- [x] Depletion store decrements atomically with successful grant. ---- +**Landed:** [NEO-62](https://linear.app/neon-sprawl/issue/NEO-62) — gather engine; interact wiring is E3M1-07. ### E3M1-07 — Interact path integration + registry expansion + Bruno diff --git a/docs/plans/NEO-62-implementation-plan.md b/docs/plans/NEO-62-implementation-plan.md index 88cda64..1d64407 100644 --- a/docs/plans/NEO-62-implementation-plan.md +++ b/docs/plans/NEO-62-implementation-plan.md @@ -40,10 +40,10 @@ ## Acceptance criteria checklist -- [ ] Successful gather adds configured **`scrap_metal_bulk`** quantity to player bag. -- [ ] Full bag returns stable **`inventory_full`** without partial silent loss or depletion change. -- [ ] Skill XP grant uses same rules as NEO-38 / NEO-41 (`salvage`, `activity`, 10 XP via **`GatherSkillXpConstants`**). -- [ ] Depletion store decrements atomically with successful grant (decrement **last**, only when inventory + XP both succeed). +- [x] Successful gather adds configured **`scrap_metal_bulk`** quantity to player bag. +- [x] Full bag returns stable **`inventory_full`** without partial silent loss or depletion change. +- [x] Skill XP grant uses same rules as NEO-38 / NEO-41 (`salvage`, `activity`, 10 XP via **`GatherSkillXpConstants`**). +- [x] Depletion store decrements atomically with successful grant (decrement **last**, only when inventory + XP both succeed). ## Technical approach diff --git a/server/README.md b/server/README.md index 6e2b16f..7ed9bb1 100644 --- a/server/README.md +++ b/server/README.md @@ -85,6 +85,20 @@ World-wide **remaining gathers** per **`interactableId`** live in **`Game/Gather **Persistence:** same **[NEO-29-style](#position-persistence-neo-8) split** as inventory — **`resource_node_instance`** in PostgreSQL when **`ConnectionStrings:NeonSprawl`** is set (DDL [`V006__resource_node_instance.sql`](../db/migrations/V006__resource_node_instance.sql)), otherwise in-memory fallback (empty at startup). Interact deny wiring is **[NEO-63](https://linear.app/neon-sprawl/issue/NEO-63)**; plan: [NEO-61 implementation plan](../../docs/plans/NEO-61-implementation-plan.md). +## Gather engine (NEO-62) + +**`GatherOperations.TryGather`** in **`Game/Gathering/`** resolves server-internal **`GatherResult`**: capacity pre-check (may **initialize** a depletion row without decrementing), inventory grant via **`PlayerInventoryOperations`**, **`salvage`** skill XP via **`SkillProgressionGrantOperations`** + **`GatherSkillXpConstants`**, then depletion commit via **`ResourceNodeInstanceOperations`** (decrement **last**, only when inventory + XP succeed). On XP failure after inventory add, the engine **rolls back** the item grant before denying. + +| Reason code | When | +|-------------|------| +| **`unknown_node`** | **`interactableId`** not in **`IResourceNodeDefinitionRegistry`** or missing yield row. | +| **`node_depleted`** | **`remainingGathers`** is **0** (or decrement rejected). | +| **`inventory_full`** | Full yield quantity could not be placed (NEO-54 all-or-nothing). | +| **`progression_store_missing`** | Skill progression store could not apply XP (compensating inventory remove). | +| **`inventory_store_missing`** | Player inventory store could not write. | + +**Interact wiring** (replace NEO-41 inline XP, map denies to **`InteractionResponse`**) is **[NEO-63](https://linear.app/neon-sprawl/issue/NEO-63)**; plan: [NEO-62 implementation plan](../../docs/plans/NEO-62-implementation-plan.md). + ## Item definitions (NEO-53) **`GET /game/world/item-definitions`** returns a versioned JSON body (`schemaVersion` **1**, **`items`**) backed by **`IItemDefinitionRegistry`** — the same prototype rows loaded at startup (no second source of truth). Plan: [NEO-53 implementation plan](../../docs/plans/NEO-53-implementation-plan.md); manual QA: [`docs/manual-qa/NEO-53.md`](../../docs/manual-qa/NEO-53.md); Bruno: `bruno/neon-sprawl-server/item-definitions/`.