From e39622893b3d89dda48704afb1522ad44ba1d660 Mon Sep 17 00:00:00 2001 From: VinPropane Date: Wed, 17 Jun 2026 21:13:29 -0400 Subject: [PATCH] chore: use collection expressions for empty grant fallbacks Replace Array.Empty() with [] in RewardRouterOperations (IDE0301). --- .../Game/Rewards/RewardRouterOperations.cs | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/server/NeonSprawl.Server/Game/Rewards/RewardRouterOperations.cs b/server/NeonSprawl.Server/Game/Rewards/RewardRouterOperations.cs index cb99ad3..bdfe747 100644 --- a/server/NeonSprawl.Server/Game/Rewards/RewardRouterOperations.cs +++ b/server/NeonSprawl.Server/Game/Rewards/RewardRouterOperations.cs @@ -56,9 +56,9 @@ public static class RewardRouterOperations return SuccessFromEvent(existingEvent, RewardDeliveryReasonCodes.AlreadyDelivered); } - var itemGrants = bundle?.ItemGrants ?? Array.Empty(); - var skillGrants = bundle?.SkillXpGrants ?? Array.Empty(); - var reputationGrants = bundle?.ReputationGrants ?? Array.Empty(); + var itemGrants = bundle?.ItemGrants ?? []; + var skillGrants = bundle?.SkillXpGrants ?? []; + var reputationGrants = bundle?.ReputationGrants ?? []; var idempotencyKey = RewardDeliveryIds.MakeIdempotencyKey(normalizedPlayerId, normalizedQuestId); if (itemGrants.Count > 0)