NEO-85: Apply gdformat to client scripts and tests.
parent
4d32d068dc
commit
bf9fd84b1c
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@ -345,9 +345,7 @@ func _setup_cooldown_sync() -> void:
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"snapshot_received", Callable(self, "_on_cooldown_snapshot_received")
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)
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if _hotbar_client.has_signal("loadout_changed"):
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_hotbar_client.connect(
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"loadout_changed", Callable(self, "_on_hotbar_loadout_changed")
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)
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_hotbar_client.connect("loadout_changed", Callable(self, "_on_hotbar_loadout_changed"))
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_ensure_cooldown_poll_timer()
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@ -849,9 +847,7 @@ func _render_target_lock_label(world: Vector3) -> void:
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_target_lock_label.text = "\n".join(lines)
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func _on_cast_result_received(
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accepted: bool, reason_code: String, resolution: Dictionary
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) -> void:
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func _on_cast_result_received(accepted: bool, reason_code: String, resolution: Dictionary) -> void:
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if not is_instance_valid(_cast_feedback_label):
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return
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if accepted:
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@ -903,13 +899,17 @@ func _render_combat_target_hp_label() -> void:
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return
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var lock_id := _locked_target_id_from_state(_last_target_state)
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if lock_id.is_empty():
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_combat_target_hp_label.text = (
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"Target HP: — (Tab → orange/purple dummy near spawn)"
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)
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_combat_target_hp_label.text = ("Target HP: — (Tab → orange/purple dummy near spawn)")
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return
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var row: Dictionary = {}
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if is_instance_valid(_combat_targets_client) and _combat_targets_client.has_method("target_row"):
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row = _combat_targets_client.call("target_row", lock_id, _combat_targets_snapshot) as Dictionary
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if (
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is_instance_valid(_combat_targets_client)
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and _combat_targets_client.has_method("target_row")
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):
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row = (
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_combat_targets_client.call("target_row", lock_id, _combat_targets_snapshot)
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as Dictionary
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)
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if row.is_empty():
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_combat_target_hp_label.text = "Target HP: %s …" % lock_id
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return
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@ -1034,8 +1034,7 @@ func _request_hotbar_cast_slot(slot_index: int) -> void:
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push_warning("Hotbar cast ignored: slot %d empty_slot" % slot_index)
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if is_instance_valid(_cast_feedback_label):
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_cast_feedback_label.text = (
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"Hotbar: slot %d empty (bind ability or wait for sync)"
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% (slot_index + 1)
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"Hotbar: slot %d empty (bind ability or wait for sync)" % (slot_index + 1)
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)
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return
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var ability_id: String = outcome[HotbarCastSlotResolver.KEY_ABILITY_ID] as String
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@ -207,9 +207,7 @@ func test_cast_result_received_emits_combat_resolution_on_accept() -> void:
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got.append([accepted, reason, resolution])
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)
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# Act
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var started: bool = bool(
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c.call("request_cast", 0, "prototype_pulse", "prototype_target_alpha")
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)
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var started: bool = bool(c.call("request_cast", 0, "prototype_pulse", "prototype_target_alpha"))
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# Assert
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assert_that(started).is_true()
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assert_that(got.size()).is_equal(1)
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@ -60,7 +60,9 @@ func test_empty_slot0_triggers_pulse_bind_once() -> void:
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# Assert
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assert_that(harness._hotbar_client.bind_calls.size()).is_equal(1)
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assert_that(int(harness._hotbar_client.bind_calls[0][0])).is_equal(0)
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assert_that(str(harness._hotbar_client.bind_calls[0][1])).is_equal(DEV_BOOTSTRAP_CAST_ABILITY_ID)
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assert_that(str(harness._hotbar_client.bind_calls[0][1])).is_equal(
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DEV_BOOTSTRAP_CAST_ABILITY_ID
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)
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func test_slot0_already_bound_skips_bootstrap() -> void:
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