NEO-110: record manual QA pass on plan; add test script uid.

pull/150/head
VinPropane 2026-05-31 19:57:13 -04:00
parent e87064f43f
commit 82c966d7d2
2 changed files with 3 additions and 0 deletions

View File

@ -0,0 +1 @@
uid://moi4320kc06

View File

@ -53,6 +53,8 @@
## Implementation reconciliation (shipped)
**Manual QA:** [`docs/manual-qa/NEO-110.md`](../manual-qa/NEO-110.md) — passed (Godot defeat chain, progress **1/3 → 2/3 → completed**, loot + inventory). **PR #149** merged to `main`.
- **`encounter_progress_client.gd`:** GET parse v1; **`encounter_row`**; **`encounter_progress_received`** / **`encounter_sync_failed`**.
- **`main.gd`:** boot + **`targetDefeated`** refresh; HUD render; inventory refresh on **`completed`**; item-defs re-paint when defs arrive.
- **Scene:** **`EncounterProgressClient`**, **`EncounterProgressLabel`**, **`EncounterCompleteLabel`** in **`HudRoot`** after **`PlayerCombatHpLabel`**.