NEO-133: kickoff E7M3-01 — faction catalog schemas + CI plan
Land E7.M3 Slice 3 decomposition docs and NEO-133 implementation plan before content/schema work; blocks NEO-134 server faction load.pull/172/head
parent
33cfc62c66
commit
718346163f
|
|
@ -34,7 +34,7 @@ Provide a quest state machine and reward routing that ties gathering, crafting,
|
||||||
|
|
||||||
- Responsibility: Track faction standing and gate faction-specific contracts/content.
|
- Responsibility: Track faction standing and gate faction-specific contracts/content.
|
||||||
- Key contracts: `FactionStanding`, `ReputationDelta`, `FactionGateRule`
|
- Key contracts: `FactionStanding`, `ReputationDelta`, `FactionGateRule`
|
||||||
- Dependencies: E7.M1
|
- Dependencies: E7.M1, E7.M2
|
||||||
- Stage target: Pre-production
|
- Stage target: Pre-production
|
||||||
|
|
||||||
### E7.M4 - ContractMissionGenerator
|
### E7.M4 - ContractMissionGenerator
|
||||||
|
|
@ -68,14 +68,19 @@ Provide a quest state machine and reward routing that ties gathering, crafting,
|
||||||
|
|
||||||
**Linear backlog:** [E7M2-prototype-backlog.md](../../plans/E7M2-prototype-backlog.md) — [NEO-124](https://linear.app/neon-sprawl/issue/NEO-124) → [NEO-132](https://linear.app/neon-sprawl/issue/NEO-132); client capstone **E7M2-09** [NEO-132](https://linear.app/neon-sprawl/issue/NEO-132). Verify quest completion rewards in **Godot**, not Bruno-only. Encounter loot ([E5.M3](../modules/E5_M3_EncounterAndRewardTables.md)) unchanged in Slice 2.
|
**Linear backlog:** [E7M2-prototype-backlog.md](../../plans/E7M2-prototype-backlog.md) — [NEO-124](https://linear.app/neon-sprawl/issue/NEO-124) → [NEO-132](https://linear.app/neon-sprawl/issue/NEO-132); client capstone **E7M2-09** [NEO-132](https://linear.app/neon-sprawl/issue/NEO-132). Verify quest completion rewards in **Godot**, not Bruno-only. Encounter loot ([E5.M3](../modules/E5_M3_EncounterAndRewardTables.md)) unchanged in Slice 2.
|
||||||
|
|
||||||
|
<a id="slice-3---faction-ledger-pre-production"></a>
|
||||||
|
|
||||||
### Slice 3 - Faction ledger (pre-production)
|
### Slice 3 - Faction ledger (pre-production)
|
||||||
|
|
||||||
- Scope: E7.M3 gating at least one faction line and mission set.
|
- Scope: E7.M3 gating at least one faction line and mission set.
|
||||||
- Dependencies: E7.M1
|
- Dependencies: E7.M1, E7.M2
|
||||||
- Acceptance criteria:
|
- Acceptance criteria:
|
||||||
- Reputation deltas auditable; gates fail closed on tamper.
|
- Reputation deltas auditable; gates fail closed on tamper.
|
||||||
|
- Player earns Grid Operators rep from operator chain; faction-gated quest accept denied below threshold.
|
||||||
- Telemetry hooks: `reputation_delta`, `faction_gate_blocked`.
|
- Telemetry hooks: `reputation_delta`, `faction_gate_blocked`.
|
||||||
|
|
||||||
|
**Linear backlog:** [E7M3-pre-production-backlog.md](../../plans/E7M3-pre-production-backlog.md) — [NEO-133](https://linear.app/neon-sprawl/issue/NEO-133) → [NEO-143](https://linear.app/neon-sprawl/issue/NEO-143); client capstone **E7M3-11** [NEO-143](https://linear.app/neon-sprawl/issue/NEO-143). Verify faction standing + gate deny in **Godot**, not Bruno-only.
|
||||||
|
|
||||||
### Slice 4 - Contract generator (pre-production)
|
### Slice 4 - Contract generator (pre-production)
|
||||||
|
|
||||||
- Scope: E7.M4 emitting repeatable contracts from templates by zone difficulty.
|
- Scope: E7.M4 emitting repeatable contracts from templates by zone difficulty.
|
||||||
|
|
@ -97,4 +102,5 @@ Provide a quest state machine and reward routing that ties gathering, crafting,
|
||||||
|
|
||||||
- Prototype quest counts and integrated chain meet master plan minimums **in the Godot client** (Slice 1 capstone [NEO-123](../../manual-qa/NEO-123.md)), not Bruno-only.
|
- Prototype quest counts and integrated chain meet master plan minimums **in the Godot client** (Slice 1 capstone [NEO-123](../../manual-qa/NEO-123.md)), not Bruno-only.
|
||||||
- Slice 2 quest **completion** rewards (items + skill XP) visible in Godot with idempotent delivery (capstone [NEO-132](../../manual-qa/NEO-132.md)), not Bruno-only.
|
- Slice 2 quest **completion** rewards (items + skill XP) visible in Godot with idempotent delivery (capstone [NEO-132](../../manual-qa/NEO-132.md)), not Bruno-only.
|
||||||
- Pre-production adds faction + contracts with validation.
|
- Slice 3 faction rep + gated quest line visible in Godot (capstone [NEO-143](../../manual-qa/NEO-143.md)), not Bruno-only.
|
||||||
|
- Pre-production adds contracts (E7.M4) with validation beyond Slice 3.
|
||||||
|
|
|
||||||
|
|
@ -7,38 +7,80 @@
|
||||||
| **Module ID** | E7.M3 |
|
| **Module ID** | E7.M3 |
|
||||||
| **Epic** | [Epic 7 — Quest / Faction](../epics/epic_07_quest_faction.md) |
|
| **Epic** | [Epic 7 — Quest / Faction](../epics/epic_07_quest_faction.md) |
|
||||||
| **Stage target** | Pre-production |
|
| **Stage target** | Pre-production |
|
||||||
| **Status** | Planned (see [dependency register](module_dependency_register.md)) |
|
| **Status** | In Progress — Slice 3 backlog [E7M3-pre-production-backlog.md](../../plans/E7M3-pre-production-backlog.md): **E7M3-01** [NEO-133](https://linear.app/neon-sprawl/issue/NEO-133) → **E7M3-11** [NEO-143](https://linear.app/neon-sprawl/issue/NEO-143) (decomposed). Upstream: E7.M1 **Ready**, E7.M2 **Ready**. |
|
||||||
|
| **Linear** | Label **`E7.M3`** · [E7M3-pre-production-backlog.md](../../plans/E7M3-pre-production-backlog.md) |
|
||||||
|
|
||||||
## Purpose
|
## Purpose
|
||||||
|
|
||||||
Faction standing, reputation deltas, and `FactionGateRule` evaluation for content and contracts.
|
Character-wide **faction standing**, auditable **reputation deltas**, and **`FactionGateRule`** evaluation for quest accept (and future zone/travel gates via [E4.M1](E4_M1_ZoneGraphAndTravelRules.md)). Rep grants flow through [E7.M2](E7_M2_RewardAndUnlockRouter.md) **`completionRewardBundle`** idempotency.
|
||||||
|
|
||||||
## Responsibilities
|
## Responsibilities
|
||||||
|
|
||||||
- Persist auditable `FactionStanding`; apply `ReputationDelta`; fail closed on tamper for gates.
|
- Persist **`FactionStanding`** per player per faction; apply **`ReputationDelta`** with clamp and audit log.
|
||||||
|
- Evaluate **`FactionGateRule`** on quest accept — fail closed on unknown faction or tampered rules (startup validation).
|
||||||
|
- Emit telemetry hook sites: **`reputation_delta`**, **`faction_gate_blocked`**.
|
||||||
|
|
||||||
## Key contracts
|
## Key contracts
|
||||||
|
|
||||||
| Contract | Role |
|
| Contract | Role |
|
||||||
|----------|------|
|
|----------|------|
|
||||||
| `FactionStanding` | Current rep per faction. |
|
| `FactionDef` | Faction id, display name, min/max/neutral standing. |
|
||||||
| `ReputationDelta` | Change events with source attribution. |
|
| `FactionStanding` | Current rep per faction for a player. |
|
||||||
| `FactionGateRule` | Unlock conditions for content. |
|
| `ReputationDelta` | Signed change with source attribution (quest id, etc.). |
|
||||||
|
| `FactionGateRule` | Minimum standing required (e.g. on `QuestDef`). |
|
||||||
|
| `reputationGrants` | Rows on `QuestRewardBundle` — `factionId` + `amount`. |
|
||||||
|
|
||||||
## Module dependencies
|
## Module dependencies
|
||||||
|
|
||||||
- **E7.M1** — QuestStateMachine.
|
- **E7.M1** — QuestStateMachine (`TryAccept` gate hook site).
|
||||||
|
- **E7.M2** — RewardAndUnlockRouter (bundle apply + idempotent delivery store).
|
||||||
|
|
||||||
## Dependents (by design)
|
## Dependents (by design)
|
||||||
|
|
||||||
- **E7.M4** — ContractMissionGenerator.
|
- **E7.M4** — ContractMissionGenerator.
|
||||||
- **E8.M2** — GuildCorpProgressionState.
|
- **E8.M2** — GuildCorpProgressionState.
|
||||||
|
- **E4.M1** — ZoneGraphAndTravelRules (`TravelRule` faction gates).
|
||||||
|
|
||||||
## Related implementation slices
|
## Related implementation slices
|
||||||
|
|
||||||
Epic 7 **Slice 3** — `reputation_delta`, `faction_gate_blocked`.
|
Epic 7 **Slice 3** — at least one faction quest line with rep grant + gated accept; auditable deltas; telemetry **`reputation_delta`**, **`faction_gate_blocked`**. Backlog: [E7M3-pre-production-backlog.md](../../plans/E7M3-pre-production-backlog.md).
|
||||||
|
|
||||||
|
## Linear backlog (decomposed)
|
||||||
|
|
||||||
|
| Slug | Linear |
|
||||||
|
|------|--------|
|
||||||
|
| E7M3-01 | [NEO-133](https://linear.app/neon-sprawl/issue/NEO-133) |
|
||||||
|
| E7M3-02 | [NEO-134](https://linear.app/neon-sprawl/issue/NEO-134) |
|
||||||
|
| E7M3-03 | [NEO-135](https://linear.app/neon-sprawl/issue/NEO-135) |
|
||||||
|
| E7M3-04 | [NEO-136](https://linear.app/neon-sprawl/issue/NEO-136) |
|
||||||
|
| E7M3-05 | [NEO-137](https://linear.app/neon-sprawl/issue/NEO-137) |
|
||||||
|
| E7M3-06 | [NEO-138](https://linear.app/neon-sprawl/issue/NEO-138) |
|
||||||
|
| E7M3-07 | [NEO-139](https://linear.app/neon-sprawl/issue/NEO-139) |
|
||||||
|
| E7M3-08 | [NEO-140](https://linear.app/neon-sprawl/issue/NEO-140) |
|
||||||
|
| E7M3-09 | [NEO-141](https://linear.app/neon-sprawl/issue/NEO-141) |
|
||||||
|
| E7M3-10 | [NEO-142](https://linear.app/neon-sprawl/issue/NEO-142) |
|
||||||
|
| E7M3-11 | [NEO-143](https://linear.app/neon-sprawl/issue/NEO-143) |
|
||||||
|
|
||||||
|
## Prototype Slice 3 freeze (E7M3-01)
|
||||||
|
|
||||||
|
### Faction catalog
|
||||||
|
|
||||||
|
| `FactionDef.id` | `displayName` | Standing band |
|
||||||
|
|-----------------|---------------|---------------|
|
||||||
|
| **`prototype_faction_grid_operators`** | Grid Operators | -100…100 (neutral 0) |
|
||||||
|
| **`prototype_faction_rust_collective`** | Rust Collective | -100…100 (neutral 0) |
|
||||||
|
|
||||||
|
### Quest content changes
|
||||||
|
|
||||||
|
| `QuestDef.id` | Rep / gate |
|
||||||
|
|---------------|------------|
|
||||||
|
| **`prototype_quest_operator_chain`** | **`completionRewardBundle.reputationGrants`**: **`prototype_faction_grid_operators`** **+15** (existing item + skill XP unchanged) |
|
||||||
|
| **`prototype_quest_grid_contract`** *(new)* | **`prerequisiteQuestIds`**: operator chain; **`factionGateRules`**: Grid Operators **`minStanding` 15**; objective **`inventory_has_item`** **`survey_drone_kit` ×1**; completion rep **Rust Collective +10** |
|
||||||
|
|
||||||
|
**Roster:** five quests total (four E7.M1 onboarding + one faction line). E7.M1 four-quest freeze expands under E7M3 CI gates.
|
||||||
|
|
||||||
## Source anchors
|
## Source anchors
|
||||||
|
|
||||||
- Master plan: [`neon_sprawl_vision.plan.md`](../../../neon_sprawl_vision.plan.md) — Epic 7.
|
- Master plan: [`neon_sprawl_vision.plan.md`](../../../neon_sprawl_vision.plan.md) — Epic 7, faction reputation.
|
||||||
|
- Game design: [skills.md — Rep / story](../../../docs/game-design/skills.md) (character-wide faction rep).
|
||||||
- [Module dependency register](module_dependency_register.md)
|
- [Module dependency register](module_dependency_register.md)
|
||||||
|
|
|
||||||
File diff suppressed because one or more lines are too long
|
|
@ -113,7 +113,9 @@ Gameplay **content and curves** default to **boot load** with optional **dev-onl
|
||||||
| E7.M2 | RewardAndUnlockRouter | E2.M2, E3.M3, E7.M1 | QuestRewardBundle, UnlockGrant, RewardDeliveryEvent | Prototype | Ready |
|
| E7.M2 | RewardAndUnlockRouter | E2.M2, E3.M3, E7.M1 | QuestRewardBundle, UnlockGrant, RewardDeliveryEvent | Prototype | Ready |
|
||||||
|
|
||||||
**E7.M2 note:** Epic 7 **Slice 2** backlog in Linear ([Epic 7 — Questing, Narrative, and Faction Reputation](https://linear.app/neon-sprawl/project/epic-7-questing-narrative-and-faction-reputation-a9416783ceee)): [NEO-124](https://linear.app/neon-sprawl/issue/NEO-124) → [NEO-132](https://linear.app/neon-sprawl/issue/NEO-132) **landed**; label **`E7.M2`**. See [E7M2-prototype-backlog.md](../../plans/E7M2-prototype-backlog.md), [E7_M2_RewardAndUnlockRouter.md](E7_M2_RewardAndUnlockRouter.md). Upstream: E7.M1 **Ready**, E2.M2 grant stack ([NEO-43](https://linear.app/neon-sprawl/issue/NEO-43)), E3.M3 inventory **Ready**. **E7M2-09 / NEO-132** client capstone landed — [`NEO-132` manual QA](../../manual-qa/NEO-132.md), [client README — End-to-end quest reward loop (NEO-132)](../../../client/README.md#end-to-end-quest-reward-loop-neo-132), plan [NEO-132](../../plans/NEO-132-implementation-plan.md). Epic 7 Slice 2 client capstone complete.
|
**E7.M2 note:** Epic 7 **Slice 2** backlog in Linear ([Epic 7 — Questing, Narrative, and Faction Reputation](https://linear.app/neon-sprawl/project/epic-7-questing-narrative-and-faction-reputation-a9416783ceee)): [NEO-124](https://linear.app/neon-sprawl/issue/NEO-124) → [NEO-132](https://linear.app/neon-sprawl/issue/NEO-132) **landed**; label **`E7.M2`**. See [E7M2-prototype-backlog.md](../../plans/E7M2-prototype-backlog.md), [E7_M2_RewardAndUnlockRouter.md](E7_M2_RewardAndUnlockRouter.md). Upstream: E7.M1 **Ready**, E2.M2 grant stack ([NEO-43](https://linear.app/neon-sprawl/issue/NEO-43)), E3.M3 inventory **Ready**. **E7M2-09 / NEO-132** client capstone landed — [`NEO-132` manual QA](../../manual-qa/NEO-132.md), [client README — End-to-end quest reward loop (NEO-132)](../../../client/README.md#end-to-end-quest-reward-loop-neo-132), plan [NEO-132](../../plans/NEO-132-implementation-plan.md). Epic 7 Slice 2 client capstone complete.
|
||||||
| E7.M3 | FactionReputationLedger | E7.M1 | FactionStanding, ReputationDelta, FactionGateRule | Pre-production | Planned |
|
| E7.M3 | FactionReputationLedger | E7.M1, E7.M2 | FactionStanding, ReputationDelta, FactionGateRule | Pre-production | In Progress |
|
||||||
|
|
||||||
|
**E7.M3 note:** Epic 7 **Slice 3** backlog in Linear ([Epic 7 — Questing, Narrative, and Faction Reputation](https://linear.app/neon-sprawl/project/epic-7-questing-narrative-and-faction-reputation-a9416783ceee)): [NEO-133](https://linear.app/neon-sprawl/issue/NEO-133) → [NEO-143](https://linear.app/neon-sprawl/issue/NEO-143); label **`E7.M3`**. See [E7M3-pre-production-backlog.md](../../plans/E7M3-pre-production-backlog.md), [E7_M3_FactionReputationLedger.md](E7_M3_FactionReputationLedger.md). Upstream: E7.M1 **Ready**, E7.M2 **Ready**. Prototype spine: two frozen factions; operator chain grants **+15 Grid Operators**; **`prototype_quest_grid_contract`** gated at **minStanding 15**; rep grants via **`completionRewardBundle.reputationGrants`**; accept deny **`faction_gate_blocked`**. Client capstone **E7M3-11** [NEO-143](https://linear.app/neon-sprawl/issue/NEO-143).
|
||||||
| E7.M4 | ContractMissionGenerator | E4.M1, E5.M3, E7.M3 | ContractTemplate, ContractSeed, ContractOutcome | Pre-production | Planned |
|
| E7.M4 | ContractMissionGenerator | E4.M1, E5.M3, E7.M3 | ContractTemplate, ContractSeed, ContractOutcome | Pre-production | Planned |
|
||||||
|
|
||||||
### Epic 8 — Social / Guild
|
### Epic 8 — Social / Guild
|
||||||
|
|
|
||||||
|
|
@ -52,7 +52,7 @@ Working backlog for **Epic 7 — Slice 1** ([quest core and persistence](../deco
|
||||||
| 11 | **E7M1-11** | client | E7M1-08, E7M1-09 |
|
| 11 | **E7M1-11** | client | E7M1-08, E7M1-09 |
|
||||||
| 12 | **E7M1-12** | client | E7M1-11 |
|
| 12 | **E7M1-12** | client | E7M1-11 |
|
||||||
|
|
||||||
**Downstream (separate modules):** [E7.M2](../decomposition/modules/E7_M2_RewardAndUnlockRouter.md) Slice 2 backlog [E7M2-prototype-backlog.md](E7M2-prototype-backlog.md) ([NEO-124](https://linear.app/neon-sprawl/issue/NEO-124)–[NEO-132](https://linear.app/neon-sprawl/issue/NEO-132)); [E7.M3](../decomposition/modules/E7_M3_FactionReputationLedger.md) faction ledger (pre-production); [E8.M1](../decomposition/modules/E8_M1_PartyAndMatchAssembly.md) party-credit quests.
|
**Downstream (separate modules):** [E7.M3](../decomposition/modules/E7_M3_FactionReputationLedger.md) Slice 3 backlog [E7M3-pre-production-backlog.md](E7M3-pre-production-backlog.md) ([NEO-133](https://linear.app/neon-sprawl/issue/NEO-133)–[NEO-143](https://linear.app/neon-sprawl/issue/NEO-143)); [E8.M1](../decomposition/modules/E8_M1_PartyAndMatchAssembly.md) party-credit quests.
|
||||||
|
|
||||||
---
|
---
|
||||||
|
|
||||||
|
|
|
||||||
|
|
@ -46,7 +46,7 @@ Working backlog for **Epic 7 — Slice 2** ([reward and unlock routing](../decom
|
||||||
| 8 | **E7M2-08** | client | E7M2-06 |
|
| 8 | **E7M2-08** | client | E7M2-06 |
|
||||||
| 9 | **E7M2-09** | client | E7M2-08 |
|
| 9 | **E7M2-09** | client | E7M2-08 |
|
||||||
|
|
||||||
**Downstream (separate modules):** [E6.M4](../decomposition/modules/E6_M4_RewardParityEnforcer.md) lint against bundles; [E7.M3](../decomposition/modules/E7_M3_FactionReputationLedger.md) reputation grants (pre-production); E5.M3 **`EncounterCompleteEvent`** full router consumer (optional follow-on).
|
**Downstream (separate modules):** [E7.M3](../decomposition/modules/E7_M3_FactionReputationLedger.md) Slice 3 backlog [E7M3-pre-production-backlog.md](E7M3-pre-production-backlog.md) ([NEO-133](https://linear.app/neon-sprawl/issue/NEO-133)–[NEO-143](https://linear.app/neon-sprawl/issue/NEO-143)); [E8.M1](../decomposition/modules/E8_M1_PartyAndMatchAssembly.md) party-credit quests.
|
||||||
|
|
||||||
---
|
---
|
||||||
|
|
||||||
|
|
|
||||||
|
|
@ -0,0 +1,379 @@
|
||||||
|
# E7.M3 — Pre-production story backlog (FactionReputationLedger)
|
||||||
|
|
||||||
|
Working backlog for **Epic 7 — Slice 3** ([faction ledger](../decomposition/epics/epic_07_quest_faction.md#slice-3---faction-ledger-pre-production)). Decomposition and contracts: [E7.M3 — FactionReputationLedger](../decomposition/modules/E7_M3_FactionReputationLedger.md).
|
||||||
|
|
||||||
|
**Full-stack policy:** Epics deliver **playable game features**. Every **player-visible** story has a **`client`** Linear issue created in **this same decomposition pass** — not an undocumented follow-up. Reference: [E7M2 (paired server+client)](../plans/E7M2-prototype-backlog.md), [E7M1 (quest HUD + capstone)](../plans/E7M1-prototype-backlog.md).
|
||||||
|
|
||||||
|
**Labels (Linear):** every issue **`E7.M3`**; add **`server`** or **`client`** + **`Story`** as listed.
|
||||||
|
|
||||||
|
**Precursor (do not re-scope):** [E7.M1](../decomposition/modules/E7_M1_QuestStateMachine.md) **Ready** — quest accept/advance/complete ([NEO-112](https://linear.app/neon-sprawl/issue/NEO-112)–[NEO-123](https://linear.app/neon-sprawl/issue/NEO-123)). [E7.M2](../decomposition/modules/E7_M2_RewardAndUnlockRouter.md) **Ready** — idempotent **`completionRewardBundle`** delivery ([NEO-124](https://linear.app/neon-sprawl/issue/NEO-124)–[NEO-132](https://linear.app/neon-sprawl/issue/NEO-132)). Slice 3 **extends** E7.M2 bundles with **`reputationGrants`**; does not migrate encounter loot or duplicate quest completion grants.
|
||||||
|
|
||||||
|
**Upstream (must be landed):** E7.M1 quest state + accept gates; E7.M2 **`RewardRouterOperations`** + **`IRewardDeliveryStore`**; [quest_scope_and_party.md](../decomposition/modules/quest_scope_and_party.md) solo idempotency.
|
||||||
|
|
||||||
|
**Prototype faction spine (frozen in E7M3-01):** **two** frozen `FactionDef` ids; **one** reputation grant on **`prototype_quest_operator_chain`**; **one** faction-gated follow-on quest **`prototype_quest_grid_contract`**.
|
||||||
|
|
||||||
|
**Linear issues (created):** attach `docs/plans/NEO-*-implementation-plan.md` on the story branch when work starts.
|
||||||
|
|
||||||
|
| Slug | Layer | Linear |
|
||||||
|
|------|-------|--------|
|
||||||
|
| E7M3-01 | server | [NEO-133](https://linear.app/neon-sprawl/issue/NEO-133) |
|
||||||
|
| E7M3-02 | server | [NEO-134](https://linear.app/neon-sprawl/issue/NEO-134) |
|
||||||
|
| E7M3-03 | server | [NEO-135](https://linear.app/neon-sprawl/issue/NEO-135) |
|
||||||
|
| E7M3-04 | server | [NEO-136](https://linear.app/neon-sprawl/issue/NEO-136) |
|
||||||
|
| E7M3-05 | server | [NEO-137](https://linear.app/neon-sprawl/issue/NEO-137) |
|
||||||
|
| E7M3-06 | server | [NEO-138](https://linear.app/neon-sprawl/issue/NEO-138) |
|
||||||
|
| E7M3-07 | server | [NEO-139](https://linear.app/neon-sprawl/issue/NEO-139) |
|
||||||
|
| E7M3-08 | server | [NEO-140](https://linear.app/neon-sprawl/issue/NEO-140) |
|
||||||
|
| E7M3-09 | server | [NEO-141](https://linear.app/neon-sprawl/issue/NEO-141) |
|
||||||
|
| E7M3-10 | client | [NEO-142](https://linear.app/neon-sprawl/issue/NEO-142) |
|
||||||
|
| E7M3-11 | client | [NEO-143](https://linear.app/neon-sprawl/issue/NEO-143) |
|
||||||
|
|
||||||
|
**Dependency graph in Linear:** E7M3-02 blocked by E7M3-01. E7M3-03 blocked by E7M3-02. E7M3-04 blocked by E7M3-03. E7M3-05 blocked by E7M3-02 and E7M3-03. E7M3-06 blocked by E7M3-04. E7M3-07 blocked by E7M3-03. E7M3-08 blocked by E7M3-06 and E7M3-07. E7M3-09 blocked by E7M3-04 and E7M3-05. E7M3-10 blocked by E7M3-07 and E7M3-08. E7M3-11 blocked by E7M3-10.
|
||||||
|
|
||||||
|
**Board order:** estimates **1–11** matching slug order (E7M3-01 = 1 … E7M3-11 = 11). On the Epic 7 project board, sort by **Estimate** (ascending).
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
## Story order (recommended)
|
||||||
|
|
||||||
|
| Order | Slug | Layer | Depends on |
|
||||||
|
|-------|------|-------|------------|
|
||||||
|
| 1 | **E7M3-01** | server | E7.M1/E7.M2 content frozen |
|
||||||
|
| 2 | **E7M3-02** | server | E7M3-01 |
|
||||||
|
| 3 | **E7M3-03** | server | E7M3-02 |
|
||||||
|
| 4 | **E7M3-04** | server | E7M3-03 |
|
||||||
|
| 5 | **E7M3-05** | server | E7M3-02, E7M3-03 |
|
||||||
|
| 6 | **E7M3-06** | server | E7M3-04 |
|
||||||
|
| 7 | **E7M3-07** | server | E7M3-03 |
|
||||||
|
| 8 | **E7M3-08** | server | E7M3-06, E7M3-07 |
|
||||||
|
| 9 | **E7M3-09** | server | E7M3-04, E7M3-05 |
|
||||||
|
| 10 | **E7M3-10** | client | E7M3-07, E7M3-08 |
|
||||||
|
| 11 | **E7M3-11** | client | E7M3-10 |
|
||||||
|
|
||||||
|
**Downstream (separate modules):** [E7.M4](../decomposition/modules/E7_M4_ContractMissionGenerator.md) contract generator; [E4.M1](../decomposition/modules/E4_M1_ZoneGraphAndTravelRules.md) **`TravelRule`** faction gates; [E8.M2](../decomposition/modules/E8_M2_GuildCorpProgressionState.md) guild/corp rep coupling.
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
## Kickoff decisions (decomposition defaults)
|
||||||
|
|
||||||
|
| Topic | Decision | Rationale |
|
||||||
|
|-------|----------|-----------|
|
||||||
|
| Faction count | **Two** frozen ids (corp + street) | Readable contrast; Slice 3 AC needs **one** gated line — corp line is flagship |
|
||||||
|
| Standing range | **-100…100**, neutral **0** | Standard RPG band; clamp on apply |
|
||||||
|
| Rep grants | **`reputationGrants`** rows on **`completionRewardBundle`** | Reuse E7.M2 idempotent delivery path; audit via delivery store |
|
||||||
|
| Gate evaluation | **`TryAccept`** only (quest accept) | E4.M1 travel gates deferred; epic Slice 3 is quest/mission gating |
|
||||||
|
| Gate deny | **`faction_gate_blocked`** reason code | Epic telemetry vocabulary |
|
||||||
|
| Fail-closed | Unknown **`factionId`** in grant or gate → deny | Tamper / bad content cannot silently pass |
|
||||||
|
| Delta audit | Append-only **`ReputationDelta`** log per apply | Slice 3 AC: auditable deltas |
|
||||||
|
| Idempotency | Rep grants ride **`{playerId}:quest_complete:{questId}`** delivery key | Same as E7.M2; replay does not double-apply standing |
|
||||||
|
| Party mode | **Solo only** | E8.M1 not landed |
|
||||||
|
| Quest roster | **Five** quests (four E7.M1 + one faction line) | Operator chain grants rep; gated quest proves accept gate |
|
||||||
|
| HUD fidelity | Prototype labels / debug panels | NEO-122 / NEO-131 precedent |
|
||||||
|
|
||||||
|
### Prototype faction freeze (E7M3-01)
|
||||||
|
|
||||||
|
| `FactionDef.id` | `displayName` | `minStanding` | `maxStanding` | `neutralStanding` |
|
||||||
|
|-----------------|---------------|---------------|---------------|---------------------|
|
||||||
|
| **`prototype_faction_grid_operators`** | Grid Operators | -100 | 100 | 0 |
|
||||||
|
| **`prototype_faction_rust_collective`** | Rust Collective | -100 | 100 | 0 |
|
||||||
|
|
||||||
|
### Prototype reputation + gate freeze (E7M3-01)
|
||||||
|
|
||||||
|
| Quest id | Change | Detail |
|
||||||
|
|----------|--------|--------|
|
||||||
|
| **`prototype_quest_operator_chain`** | Extend **`completionRewardBundle`** | Add **`reputationGrants`**: **`prototype_faction_grid_operators`** **+15** (item + skill XP rows unchanged) |
|
||||||
|
| **`prototype_quest_grid_contract`** | **New** quest | **`prerequisiteQuestIds`**: **`prototype_quest_operator_chain`**; **`factionGateRules`**: **`prototype_faction_grid_operators`** **`minStanding` 15**; 1 step **`inventory_has_item`** **`survey_drone_kit` ×1**; completion bundle: **`prototype_faction_rust_collective`** **+10** rep only |
|
||||||
|
|
||||||
|
Accepting **`prototype_quest_grid_contract`** before operator-chain completion or before **15** Grid Operators standing returns **`faction_gate_blocked`** or **`prerequisite_incomplete`** respectively.
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
### E7M3-01 — FactionDef catalog + quest gate/rep schemas + CI
|
||||||
|
|
||||||
|
**Goal:** Lock faction content shape, extend quest schemas for gates + rep grants, and CI validation before server load.
|
||||||
|
|
||||||
|
**In scope**
|
||||||
|
|
||||||
|
- `content/schemas/faction-def.schema.json`, `content/schemas/faction-gate-rule.schema.json`, `content/schemas/reputation-grant-row.schema.json`.
|
||||||
|
- Extend `content/schemas/quest-def.schema.json` with optional **`factionGateRules`** array.
|
||||||
|
- Extend `content/schemas/quest-reward-bundle.schema.json` with optional **`reputationGrants`** array.
|
||||||
|
- `content/factions/prototype_factions.json` — two frozen faction rows.
|
||||||
|
- Update `content/quests/prototype_quests.json` — operator-chain rep grant + fifth quest per freeze table.
|
||||||
|
- `scripts/validate_content.py`: faction schema validation, quest gate cross-refs, rep grant cross-refs, five-quest allowlist (four E7.M1 + **`prototype_quest_grid_contract`**), E7M2 bundle freeze updated for operator-chain rep row.
|
||||||
|
- Designer note in [E7_M3](../decomposition/modules/E7_M3_FactionReputationLedger.md) + `content/README.md`.
|
||||||
|
|
||||||
|
**Out of scope**
|
||||||
|
|
||||||
|
- Server loader, stores, operations, HTTP, Godot.
|
||||||
|
|
||||||
|
**Acceptance criteria**
|
||||||
|
|
||||||
|
- [ ] PR gate validates faction JSON and extended quest JSON.
|
||||||
|
- [ ] Exactly two prototype faction ids; fifth quest id present with gate + objective cross-refs.
|
||||||
|
- [ ] Invalid faction refs in gates or grants fail CI.
|
||||||
|
|
||||||
|
**Client counterpart:** none (infrastructure-only).
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
### E7M3-02 — Server faction catalog load (fail-fast)
|
||||||
|
|
||||||
|
**Goal:** Disk → host: startup load of `content/factions/*_factions.json` with CI-parity validation.
|
||||||
|
|
||||||
|
**In scope**
|
||||||
|
|
||||||
|
- Loader + registry types under `server/NeonSprawl.Server/Game/Factions/` (or `Game/Reputation/`).
|
||||||
|
- **`IFactionDefinitionRegistry`** + DI registration.
|
||||||
|
- Cross-check quest **`factionGateRules`** / bundle **`reputationGrants`** faction ids at startup (after quest catalog load).
|
||||||
|
- Unit tests (AAA) for happy path and broken faction refs.
|
||||||
|
- `server/README.md` section.
|
||||||
|
|
||||||
|
**Out of scope**
|
||||||
|
|
||||||
|
- Per-player standing store, apply logic, HTTP.
|
||||||
|
|
||||||
|
**Acceptance criteria**
|
||||||
|
|
||||||
|
- [ ] Host exits on invalid faction catalog or broken quest faction refs at startup.
|
||||||
|
- [ ] Registry resolves faction metadata by id.
|
||||||
|
|
||||||
|
**Client counterpart:** none (infrastructure-only).
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
### E7M3-03 — Faction standing store + reputation delta audit store
|
||||||
|
|
||||||
|
**Goal:** Durable per-player **`FactionStanding`** snapshot and append-only **`ReputationDelta`** audit log.
|
||||||
|
|
||||||
|
**In scope**
|
||||||
|
|
||||||
|
- **`IFactionStandingStore`**, **`IReputationDeltaStore`** — in-memory implementations; optional Postgres migrations (NEO-116-style split).
|
||||||
|
- Default standing **0** per known faction when missing; clamp reads to faction min/max.
|
||||||
|
- Audit row: player, faction, delta amount, resulting standing, source kind (`quest_completion`), source id (quest id), timestamp/id.
|
||||||
|
- Unit tests: first apply, clamp at bounds, audit append.
|
||||||
|
- `server/README.md` store sections.
|
||||||
|
|
||||||
|
**Out of scope**
|
||||||
|
|
||||||
|
- Public apply API surface (E7M3-04), quest wiring (E7M3-06).
|
||||||
|
|
||||||
|
**Acceptance criteria**
|
||||||
|
|
||||||
|
- [ ] Standing readable per player+faction; deltas append-only and queryable for audit tests.
|
||||||
|
- [ ] Unknown faction id returns structured deny at store boundary.
|
||||||
|
|
||||||
|
**Client counterpart:** none (infrastructure-only).
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
### E7M3-04 — `ReputationOperations` (apply `ReputationDelta`)
|
||||||
|
|
||||||
|
**Goal:** Server-internal apply for standing changes with clamp, audit, and structured outcomes.
|
||||||
|
|
||||||
|
**In scope**
|
||||||
|
|
||||||
|
- **`ReputationOperations.TryApplyDelta`** in `server/NeonSprawl.Server/Game/Factions/`.
|
||||||
|
- Validates faction id via **`IFactionDefinitionRegistry`**; fail-closed on unknown faction.
|
||||||
|
- Emits audit **`ReputationDelta`** row on success.
|
||||||
|
- Unit + integration tests (AAA): happy path, clamp min/max, unknown faction deny.
|
||||||
|
|
||||||
|
**Out of scope**
|
||||||
|
|
||||||
|
- Quest bundle wiring (E7M3-06), accept gates (E7M3-05).
|
||||||
|
|
||||||
|
**Acceptance criteria**
|
||||||
|
|
||||||
|
- [ ] Delta apply updates standing once and records audit row.
|
||||||
|
- [ ] Standing never exceeds faction min/max after apply.
|
||||||
|
|
||||||
|
**Client counterpart:** none (server engine).
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
### E7M3-05 — `FactionGateOperations` + wire into `QuestStateOperations.TryAccept`
|
||||||
|
|
||||||
|
**Goal:** Quest accept evaluates **`FactionGateRule`** rows fail-closed before activation.
|
||||||
|
|
||||||
|
**In scope**
|
||||||
|
|
||||||
|
- **`FactionGateOperations.TryEvaluate`** — all rules must pass (AND); compare player standing vs **`minStanding`** per rule.
|
||||||
|
- Call from **`TryAccept`** after prerequisite check, before **`TryActivate`**.
|
||||||
|
- New reason code **`faction_gate_blocked`** in **`QuestStateReasonCodes`** + accept deny telemetry hook site.
|
||||||
|
- Integration tests: accept gated quest denied below threshold; succeeds at threshold; unknown faction in rule fails closed at startup (E7M3-02) not runtime.
|
||||||
|
- Bruno smoke for accept deny/success on **`prototype_quest_grid_contract`**.
|
||||||
|
|
||||||
|
**Out of scope**
|
||||||
|
|
||||||
|
- Zone/travel gates (E4.M1); Godot HUD (E7M3-10).
|
||||||
|
|
||||||
|
**Acceptance criteria**
|
||||||
|
|
||||||
|
- [ ] Accept returns **`faction_gate_blocked`** when standing below **`minStanding`**.
|
||||||
|
- [ ] Accept succeeds when all rules satisfied.
|
||||||
|
|
||||||
|
**Client counterpart:** [NEO-142](https://linear.app/neon-sprawl/issue/NEO-142) — HUD surfacing (blocked by E7M3-07/E7M3-08).
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
### E7M3-06 — Extend `RewardRouterOperations` for `reputationGrants`
|
||||||
|
|
||||||
|
**Goal:** Quest completion bundles apply faction rep grants idempotently with item/skill XP rows.
|
||||||
|
|
||||||
|
**In scope**
|
||||||
|
|
||||||
|
- Extend **`RewardRouterOperations.TryDeliverQuestCompletion`** to apply **`reputationGrants`** via **`ReputationOperations`** after validation.
|
||||||
|
- Extend **`IRewardDeliveryStore`** / **`RewardDeliveryEvent`** snapshot with rep grant lines.
|
||||||
|
- Compensating rollback policy: if rep apply fails after items/xp committed, document rollback behavior (mirror E7.M2 partial-failure policy).
|
||||||
|
- Integration tests: operator-chain completion → +15 Grid Operators once; replay idempotent.
|
||||||
|
- Extend Bruno quest-progress smoke for standing side effect (optional subfolder).
|
||||||
|
|
||||||
|
**Out of scope**
|
||||||
|
|
||||||
|
- HTTP read projection (E7M3-08), Godot.
|
||||||
|
|
||||||
|
**Acceptance criteria**
|
||||||
|
|
||||||
|
- [ ] First-time quest completion applies rep grants exactly once per delivery key.
|
||||||
|
- [ ] Unknown faction id in bundle denies delivery before store record.
|
||||||
|
|
||||||
|
**Client counterpart:** [NEO-142](https://linear.app/neon-sprawl/issue/NEO-142).
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
### E7M3-07 — `GET /game/players/{id}/faction-standing` HTTP read
|
||||||
|
|
||||||
|
**Goal:** Client-readable standing snapshot for all frozen factions.
|
||||||
|
|
||||||
|
**In scope**
|
||||||
|
|
||||||
|
- **`GET /game/players/{id}/faction-standing`** — `FactionStandingApi` + DTOs in `Game/Factions/`.
|
||||||
|
- Response lists each catalog faction with current standing (default 0).
|
||||||
|
- Integration tests + Bruno `bruno/neon-sprawl-server/faction-standing/`.
|
||||||
|
- `server/README.md` section.
|
||||||
|
|
||||||
|
**Out of scope**
|
||||||
|
|
||||||
|
- Godot HUD (E7M3-10).
|
||||||
|
|
||||||
|
**Acceptance criteria**
|
||||||
|
|
||||||
|
- [ ] GET returns stable JSON for prototype player after quest rep grants.
|
||||||
|
- [ ] Unknown player returns **404** (position gate precedent).
|
||||||
|
|
||||||
|
**Client counterpart:** [NEO-142](https://linear.app/neon-sprawl/issue/NEO-142).
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
### E7M3-08 — Extend quest HTTP projections for rep grants + gate rules
|
||||||
|
|
||||||
|
**Goal:** Client can see gate requirements and completion rep summary without local math.
|
||||||
|
|
||||||
|
**In scope**
|
||||||
|
|
||||||
|
- Extend **`GET /game/world/quest-definitions`** with optional **`factionGateRules`** projection per quest.
|
||||||
|
- Extend **`GET …/quest-progress`** **`completionRewardSummary`** with **`reputationGrants`** lines (mirror items/skill XP).
|
||||||
|
- Update **`QuestAcceptApi`** embedded quest rows if applicable.
|
||||||
|
- Integration tests + Bruno assertions on grid-contract quest row.
|
||||||
|
- `server/README.md` quest + faction sections.
|
||||||
|
|
||||||
|
**Out of scope**
|
||||||
|
|
||||||
|
- Godot parse/HUD (E7M3-10).
|
||||||
|
|
||||||
|
**Acceptance criteria**
|
||||||
|
|
||||||
|
- [ ] Gated quest definition includes **`factionGateRules`** in world GET.
|
||||||
|
- [ ] Completed quest rows include rep lines in **`completionRewardSummary`** when delivered.
|
||||||
|
|
||||||
|
**Client counterpart:** [NEO-142](https://linear.app/neon-sprawl/issue/NEO-142).
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
### E7M3-09 — Faction telemetry hook sites (comment-only)
|
||||||
|
|
||||||
|
**Goal:** Anchor future E9.M1 catalog events without ingest.
|
||||||
|
|
||||||
|
**In scope**
|
||||||
|
|
||||||
|
- Comment-only **`reputation_delta`** in **`ReputationOperations`** (successful apply).
|
||||||
|
- Comment-only **`faction_gate_blocked`** in **`FactionGateOperations`** / **`TryAccept`** deny path.
|
||||||
|
- `server/README.md` hook list.
|
||||||
|
|
||||||
|
**Out of scope**
|
||||||
|
|
||||||
|
- E9.M1 ingest, dashboards.
|
||||||
|
|
||||||
|
**Acceptance criteria**
|
||||||
|
|
||||||
|
- [ ] Hook sites documented in README; no behavior change beyond comments.
|
||||||
|
|
||||||
|
**Client counterpart:** none (infrastructure-only).
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
### E7M3-10 — Client faction standing + gate feedback HUD (Godot)
|
||||||
|
|
||||||
|
**Goal:** Player sees faction standing and accept gate denials in Godot without Bruno.
|
||||||
|
|
||||||
|
**In scope**
|
||||||
|
|
||||||
|
- **`faction_standing_client.gd`**, **`FactionStandingLabel`** (or extend economy HUD section).
|
||||||
|
- Parse **`GET …/faction-standing`**; refresh after quest completion transitions (reuse **`quest_hud_controller.gd`** signals).
|
||||||
|
- Surface **`faction_gate_blocked`** on accept feedback label (NEO-122 pattern).
|
||||||
|
- Extend **`quest_progress_client.gd`** / reward label for **`reputationGrants`** lines in **`completionRewardSummary`**.
|
||||||
|
- GdUnit parse tests; `client/README.md` section.
|
||||||
|
- `docs/manual-qa/NEO-142.md` component checklist.
|
||||||
|
|
||||||
|
**Out of scope**
|
||||||
|
|
||||||
|
- Final journal UI; faction art pass.
|
||||||
|
|
||||||
|
**Acceptance criteria**
|
||||||
|
|
||||||
|
- [ ] Standing visible after operator-chain completion (+15 Grid Operators).
|
||||||
|
- [ ] Accepting grid contract below rep shows readable deny copy on HUD.
|
||||||
|
|
||||||
|
**Server counterpart:** [NEO-139](https://linear.app/neon-sprawl/issue/NEO-139), [NEO-140](https://linear.app/neon-sprawl/issue/NEO-140).
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
### E7M3-11 — Playable faction reputation + gate capstone (Godot)
|
||||||
|
|
||||||
|
**Goal:** Prove Epic 7 Slice 3 acceptance **in Godot**: earn rep from operator chain, accept gated faction quest once; gates fail closed.
|
||||||
|
|
||||||
|
**In scope**
|
||||||
|
|
||||||
|
- **`docs/manual-qa/NEO-143.md`**: capstone session — complete operator chain → verify standing **15** → accept **`prototype_quest_grid_contract`** → complete hand-in → Rust Collective **+10**; retry accept gate before rep (denied).
|
||||||
|
- **`client/README.md`**: **End-to-end faction reputation loop** section; cross-links NEO-133–NEO-142.
|
||||||
|
- Module alignment on completion: [E7_M3](../decomposition/modules/E7_M3_FactionReputationLedger.md), [documentation_and_implementation_alignment.md](../decomposition/modules/documentation_and_implementation_alignment.md), [module_dependency_register.md](../decomposition/modules/module_dependency_register.md).
|
||||||
|
|
||||||
|
**Out of scope**
|
||||||
|
|
||||||
|
- Contract generator (E7.M4); zone travel gates (E4.M1); Bruno-only proof.
|
||||||
|
|
||||||
|
**Acceptance criteria**
|
||||||
|
|
||||||
|
- [ ] Human completes **`docs/manual-qa/NEO-143.md`** with server + client.
|
||||||
|
- [ ] Epic 7 Slice 3 AC: reputation deltas auditable; gates fail closed on tamper (unknown faction denied at startup).
|
||||||
|
- [ ] Re-read [epic_07 Slice 3 AC](../decomposition/epics/epic_07_quest_faction.md#slice-3---faction-ledger-pre-production).
|
||||||
|
|
||||||
|
**Client counterpart:** this story **is** the Slice 3 client capstone.
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
## Decomposition complete checklist
|
||||||
|
|
||||||
|
- [x] Every player-visible AC has a **`client`** Linear issue (NEO-142, NEO-143)
|
||||||
|
- [x] No forbidden deferral language in backlog
|
||||||
|
- [x] Capstone client story exists (E7M3-11 / NEO-143)
|
||||||
|
- [x] Epic DoD updated for Godot verification (see epic_07 update)
|
||||||
|
- [x] [documentation_and_implementation_alignment.md](../decomposition/modules/documentation_and_implementation_alignment.md) E7.M3 row updated (decomposition pass)
|
||||||
|
- [x] [module_dependency_register.md](../decomposition/modules/module_dependency_register.md) E7.M3 note updated
|
||||||
|
|
||||||
|
## Related docs
|
||||||
|
|
||||||
|
- [epic_07_quest_faction.md](../decomposition/epics/epic_07_quest_faction.md)
|
||||||
|
- [E7M1-prototype-backlog.md](E7M1-prototype-backlog.md)
|
||||||
|
- [E7M2-prototype-backlog.md](E7M2-prototype-backlog.md)
|
||||||
|
- [quest_scope_and_party.md](../decomposition/modules/quest_scope_and_party.md)
|
||||||
|
- [neon_sprawl_vision.plan.md — Prototype Scope](../../neon_sprawl_vision.plan.md)
|
||||||
|
|
@ -0,0 +1,103 @@
|
||||||
|
# NEO-133 — E7M3-01: FactionDef catalog + quest gate/rep schemas + CI
|
||||||
|
|
||||||
|
**Linear:** [NEO-133](https://linear.app/neon-sprawl/issue/NEO-133)
|
||||||
|
**Branch:** `NEO-133-e7m3-factiondef-catalog-quest-gate-rep-schemas-ci`
|
||||||
|
**Backlog:** [E7M3-pre-production-backlog.md](E7M3-pre-production-backlog.md) — **E7M3-01**
|
||||||
|
**Module:** [E7_M3_FactionReputationLedger.md](../decomposition/modules/E7_M3_FactionReputationLedger.md)
|
||||||
|
**Pattern:** [NEO-124-implementation-plan.md](NEO-124-implementation-plan.md) (schemas + catalog + `validate_content.py` gates)
|
||||||
|
|
||||||
|
## Goal
|
||||||
|
|
||||||
|
Land faction and quest content contracts for Epic 7 Slice 3 so **CI** validates faction JSON, extended quest fields (`factionGateRules`, `completionRewardBundle.reputationGrants`), and the frozen five-quest prototype roster **before** NEO-134 server faction catalog load.
|
||||||
|
|
||||||
|
## Kickoff clarifications
|
||||||
|
|
||||||
|
Decisions are already frozen in [E7M3-pre-production-backlog.md — Kickoff decisions](E7M3-pre-production-backlog.md#kickoff-decisions) and [E7_M3 — Prototype Slice 3 freeze](../decomposition/modules/E7_M3_FactionReputationLedger.md#prototype-slice-3-freeze-e7m3-01). No blocking `AskQuestion` items.
|
||||||
|
|
||||||
|
| Topic | Decision | Evidence |
|
||||||
|
|-------|----------|----------|
|
||||||
|
| JSON naming | camelCase: `reputationGrants`, `factionGateRules`, `factionId`, `minStanding` | E7M2 bundle pattern; backlog kickoff table |
|
||||||
|
| Rep delivery | Via `completionRewardBundle.reputationGrants` (E7.M2 bundle idempotency path) | E7_M3 module doc; NEO-138 applies rep |
|
||||||
|
| Gate site | Quest **accept** only (Slice 3) | Backlog E7M3-06; zone gates deferred to E4.M1 |
|
||||||
|
| Faction roster | Exactly two ids: `prototype_faction_grid_operators`, `prototype_faction_rust_collective` | E7_M3 freeze table |
|
||||||
|
| Quest roster | Five quests: four E7.M1 onboarding + `prototype_quest_grid_contract` | E7_M3 freeze; expands `PROTOTYPE_E7M1_QUEST_IDS` → `PROTOTYPE_E7M3_QUEST_IDS` |
|
||||||
|
| Operator chain | Add Grid Operators **+15** `reputationGrants`; keep existing item + skill XP | E7_M3 freeze |
|
||||||
|
| Grid contract | Prereq operator chain; Grid Operators `minStanding` **15**; objective `inventory_has_item` `survey_drone_kit` ×1; completion Rust Collective **+10** | E7_M3 freeze |
|
||||||
|
| Server loader / stores / HTTP / Godot | **Out of scope** (NEO-134+) | Backlog E7M3-01 scope |
|
||||||
|
| `dotnet test` green | **Minimal roster parity** on existing E7.M1/E7.M2 catalog rules only (see below) | Content JSON change breaks four-quest server freeze without constant sync |
|
||||||
|
|
||||||
|
### Minimal server parity (CI / test green only)
|
||||||
|
|
||||||
|
Adding the fifth quest and updated `prototype_quests.json` will fail server startup tests until `PrototypeE7M1QuestCatalogRules.ExpectedQuestIds` includes five ids. This is **not** NEO-134 loader work — only constant + freeze-table sync mirroring NEO-124 → NEO-125:
|
||||||
|
|
||||||
|
- Extend `ExpectedQuestIds` + add `GridContractQuestId` / objective constants.
|
||||||
|
- Add `prototype_quest_grid_contract` to `PrototypeE7M2QuestCatalogRules.ExpectedCompletionBundles` with **empty** `itemGrants` / `skillXpGrants` (rep-only bundle; server `ParseCompletionRewardBundle` ignores `reputationGrants` until NEO-138).
|
||||||
|
- Operator chain JSON may include `reputationGrants`; server E7M2 freeze still compares item + skill XP only (unchanged normalized bundle).
|
||||||
|
|
||||||
|
No new faction loader, no `IFactionDefinitionRegistry`, no gate evaluation.
|
||||||
|
|
||||||
|
## Files to add
|
||||||
|
|
||||||
|
| Path | Purpose |
|
||||||
|
|------|---------|
|
||||||
|
| `content/schemas/faction-def.schema.json` | `FactionDef`: `id`, `displayName`, `minStanding`, `maxStanding`, `neutralStanding` |
|
||||||
|
| `content/schemas/faction-gate-rule.schema.json` | `factionId`, `minStanding` |
|
||||||
|
| `content/schemas/reputation-grant-row.schema.json` | `factionId`, `amount` (signed int) |
|
||||||
|
| `content/factions/prototype_factions.json` | Two frozen factions per E7_M3 freeze |
|
||||||
|
|
||||||
|
## Files to modify
|
||||||
|
|
||||||
|
| Path | Change |
|
||||||
|
|------|--------|
|
||||||
|
| `content/schemas/quest-def.schema.json` | Optional `factionGateRules` array (`$ref` faction-gate-rule) |
|
||||||
|
| `content/schemas/quest-reward-bundle.schema.json` | Optional `reputationGrants` array (`$ref` reputation-grant-row) |
|
||||||
|
| `content/quests/prototype_quests.json` | Operator chain `reputationGrants`; new `prototype_quest_grid_contract` |
|
||||||
|
| `scripts/validate_content.py` | Faction load/validate; `PROTOTYPE_E7M3_QUEST_IDS` (5); faction cross-ref gates; `PROTOTYPE_E7M3_COMPLETION_BUNDLES` freeze (item + skill + rep); rename/supersede E7M1 four-quest id gate |
|
||||||
|
| `content/README.md` | Document `content/factions/`, new schemas, five-quest roster |
|
||||||
|
| `docs/decomposition/modules/E7_M3_FactionReputationLedger.md` | Mark catalog landed when done |
|
||||||
|
| `server/.../PrototypeE7M1QuestCatalogRules.cs` | Five-quest roster + grid-contract constants |
|
||||||
|
| `server/.../PrototypeE7M2QuestCatalogRules.cs` | Grid-contract empty item/skill bundle in freeze |
|
||||||
|
|
||||||
|
## CI gates (`validate_content.py`)
|
||||||
|
|
||||||
|
1. **Faction catalog** — schema validate `content/factions/*_factions.json`; freeze exactly two faction ids + display names + standing band (-100…100, neutral 0).
|
||||||
|
2. **Quest roster** — `PROTOTYPE_E7M3_QUEST_IDS` frozen set of five ids (includes all four E7M1 ids + `prototype_quest_grid_contract`).
|
||||||
|
3. **E7M1 gates retained** — acyclic prerequisites, objective cross-refs, chain terminal token (updated for fifth quest).
|
||||||
|
4. **Faction cross-refs** — every `factionGateRules[].factionId` and `reputationGrants[].factionId` must exist in faction catalog.
|
||||||
|
5. **E7M3 completion bundle freeze** — per-quest expected `itemGrants`, `skillXpGrants`, `reputationGrants` for all five quests (supersedes E7M2 freeze for operator chain + grid contract rep rows; first three gather/craft quests unchanged).
|
||||||
|
6. **Grid contract shape** — prereq operator chain; `factionGateRules` Grid Operators minStanding 15; objective `inventory_has_item` / `survey_drone_kit`.
|
||||||
|
|
||||||
|
## Tests
|
||||||
|
|
||||||
|
| Layer | What |
|
||||||
|
|-------|------|
|
||||||
|
| CI | `python3 scripts/validate_content.py` (existing PR gate) |
|
||||||
|
| Server | Existing quest catalog loader/registry tests — should pass after roster parity constants; no new `[Fact]` unless a regression needs explicit grid-contract coverage |
|
||||||
|
|
||||||
|
Manual QA: **none** (content-only; Godot capstone is NEO-143).
|
||||||
|
|
||||||
|
## Implementation order
|
||||||
|
|
||||||
|
1. Schemas (`faction-def`, `faction-gate-rule`, `reputation-grant-row`; extend quest-def + quest-reward-bundle).
|
||||||
|
2. `prototype_factions.json` + quest JSON edits.
|
||||||
|
3. `validate_content.py` gates + bundle freeze tables.
|
||||||
|
4. Minimal server roster/freeze constant sync.
|
||||||
|
5. `content/README.md` + E7_M3 module doc status line.
|
||||||
|
6. Run `python3 scripts/validate_content.py` and `dotnet test` on server project.
|
||||||
|
|
||||||
|
## Out of scope (follow-on tickets)
|
||||||
|
|
||||||
|
| Ticket | Work |
|
||||||
|
|--------|------|
|
||||||
|
| NEO-134 | Server faction catalog fail-fast load |
|
||||||
|
| NEO-135–137 | Faction standing store, delta audit, gate evaluation on accept |
|
||||||
|
| NEO-138 | `RewardRouterOperations` reputation apply + idempotent delivery |
|
||||||
|
| NEO-139–143 | HTTP read, telemetry, Godot HUD, capstone |
|
||||||
|
|
||||||
|
## Client counterpart
|
||||||
|
|
||||||
|
None for E7M3-01. Client faction HUD and capstone: **NEO-142** / **NEO-143**.
|
||||||
|
|
||||||
|
## Blocks
|
||||||
|
|
||||||
|
**NEO-134** (server faction catalog load) is blocked until this catalog + CI lands.
|
||||||
Loading…
Reference in New Issue