diff --git a/docs/decomposition/epics/epic_03_crafting_economy.md b/docs/decomposition/epics/epic_03_crafting_economy.md
index 2fc18c3..1071a28 100644
--- a/docs/decomposition/epics/epic_03_crafting_economy.md
+++ b/docs/decomposition/epics/epic_03_crafting_economy.md
@@ -62,6 +62,8 @@ Implement gathering from world nodes, item/inventory representation, recipe exec
- Item schema versioned for forward-compatible migrations.
- Telemetry hooks: `item_created`, `inventory_full` / transfer failures.
+
+
### Slice 2 - Gather nodes and outputs
- Scope: E3.M1 with 4-6 node types and yield tables; awards crafting/gathering XP via E2.M2.
@@ -70,6 +72,8 @@ Implement gathering from world nodes, item/inventory representation, recipe exec
- Full gather interaction in prototype region without dupes or free resources.
- Telemetry hooks: `resource_gathered`, `gather_node_depleted`.
+
+
### Slice 3 - Recipes and crafting pipeline
- Scope: E3.M2 with 8-12 starter recipes per prototype minimums.
diff --git a/docs/game-design/crafting.md b/docs/game-design/crafting.md
index 6a04ae1..c507140 100644
--- a/docs/game-design/crafting.md
+++ b/docs/game-design/crafting.md
@@ -22,7 +22,7 @@ Authoritative **recipe graph** is **data** (`RecipeDef`); design intent:
| **Branching** | Same inputs can route to **different** skills or recipes for **different** outputs (**overlapping chains**)—dense economy, not a single trunk. |
| **Skill per recipe** | Each recipe names **required skill** (and level band **TBD**); one **Process** skill is not the only mid-pipeline actor. |
-**Prototype scope:** [Epic 3](../decomposition/epics/epic_03_crafting_economy.md) **Slice 3** targets a **starter recipe set** (e.g. 8–12 minimums in epic text) proving **gather → refine → item used in combat or quest**.
+**Prototype scope:** [Epic 3 — Slice 3 (Recipes pipeline)](../decomposition/epics/epic_03_crafting_economy.md#epic-3-slice-3) targets a **starter recipe set** (e.g. 8–12 minimums in epic text) proving **gather → refine → item used in combat or quest**.
## Stations, co-op, and UX
@@ -71,5 +71,5 @@ Authoritative **recipe graph** is **data** (`RecipeDef`); design intent:
| Process / Make skill names | [skills.md](skills.md) **Process** and **Make** tables |
| Raw inputs from the world | [gathering.md](gathering.md) |
| Item categories & tooltips | [items.md](items.md) |
-| Epic 3 craft slice | [Epic 3](../decomposition/epics/epic_03_crafting_economy.md) — *Slice 3 — Recipes and crafting pipeline* |
-| Gather slice (inputs) | [Epic 3](../decomposition/epics/epic_03_crafting_economy.md) — *Slice 2 — Gather nodes and outputs* |
+| Epic 3 craft slice | [Epic 3 — Slice 3 (Recipes pipeline)](../decomposition/epics/epic_03_crafting_economy.md#epic-3-slice-3) |
+| Gather slice (inputs) | [Epic 3 — Slice 2 (Gather nodes)](../decomposition/epics/epic_03_crafting_economy.md#epic-3-slice-2) |
diff --git a/docs/game-design/gathering.md b/docs/game-design/gathering.md
index b64c78a..8d9a3e5 100644
--- a/docs/game-design/gathering.md
+++ b/docs/game-design/gathering.md
@@ -75,6 +75,6 @@ Directional goals (implementation **open**):
| Gather skill names & merge notes | [skills.md](skills.md) **Gather** table |
| Items & materials buckets | [items.md](items.md) |
| Crafting & recipes (vision) | [crafting.md](crafting.md) |
-| Epic 3 gather slice | [Epic 3](../decomposition/epics/epic_03_crafting_economy.md) — *Slice 2 — Gather nodes and outputs* |
+| Epic 3 gather slice | [Epic 3 — Slice 2 (Gather nodes)](../decomposition/epics/epic_03_crafting_economy.md#epic-3-slice-2) |
| Interaction contracts | [E1.M3](../decomposition/modules/E1_M3_InteractionAndTargetingLayer.md) |
| Zone ecology | [E4.M2](../decomposition/modules/E4_M2_SpawnEcologyController.md), [Epic 4](../decomposition/epics/epic_04_world_topology.md) |
diff --git a/docs/reviews/2026-04-03-game-design-branch-docs-review.md b/docs/reviews/2026-04-03-game-design-branch-docs-review.md
index dcd81b0..2adf993 100644
--- a/docs/reviews/2026-04-03-game-design-branch-docs-review.md
+++ b/docs/reviews/2026-04-03-game-design-branch-docs-review.md
@@ -51,8 +51,8 @@ None identified.
## Nits
-- Epic 3 slice references in `gathering.md` / `crafting.md` use *italic* slice titles next to the epic link rather than `#` anchors—**intentionally robust** vs GitHub slug drift; keep as-is unless you add explicit HTML ids in the epic doc.
-- `skills.md` **Next artifacts** still lists **gigs** first (appropriate for folder flow); no change required.
+- ~~Epic 3 slice references in `gathering.md` / `crafting.md` use *italic* slice titles next to the epic link rather than `#` anchors—**intentionally robust** vs GitHub slug drift; keep as-is unless you add explicit HTML ids in the epic doc.~~ **Done** — `epic_03_crafting_economy.md` now has `` / ``; `gathering.md` / `crafting.md` deep-link with stable anchors.
+- `skills.md` **Next artifacts** lists **gigs** first — **intentional** (folder reading order); no change.
## Verification