From 4f46fa580ba3e42891b2a999274b1efa62c57641 Mon Sep 17 00:00:00 2001 From: VinPropane Date: Mon, 6 Apr 2026 22:32:05 -0400 Subject: [PATCH] =?UTF-8?q?NS-21:=20fix=20ground=5Fpick=5Ftest=20const=20?= =?UTF-8?q?=E2=80=94=20preload=20not=20load=20(Godot=204.6)?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit load() is not a constant expression; suite failed parse and was skipped in CI while gdlint passed. Restores 11 tests across 3 suites. --- client/test/ground_pick_test.gd | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/client/test/ground_pick_test.gd b/client/test/ground_pick_test.gd index 109bb6e..152766d 100644 --- a/client/test/ground_pick_test.gd +++ b/client/test/ground_pick_test.gd @@ -2,7 +2,7 @@ # Full ray / viewport pick flow stays manual (see README). extends GdUnitTestSuite -const GroundPickScript: GDScript = load("res://scripts/ground_pick.gd") +const GroundPickScript := preload("res://scripts/ground_pick.gd") func test_collider_is_walkable_true_when_ancestor_in_walkable_group() -> void: