NS-21: merge main into project.godot (Jolt physics, MSAA, GdUnit plugin)
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@ -1,5 +1,5 @@
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; Engine configuration file.
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; Engine configuration file.
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; It's best edited using the editor UI and not directly,
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; It's best edited using the editor UI, and not directly,
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; since the parameters that go here are not all obvious.
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; since the parameters that go here are not all obvious.
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;
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;
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; Format:
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; Format:
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@ -25,14 +25,6 @@ config/icon="res://icon.svg"
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window/size/viewport_width=1280
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window/size/viewport_width=1280
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window/size/viewport_height=720
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window/size/viewport_height=720
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[dotnet]
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project/assembly_name="Neon Sprawl"
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[editor_plugins]
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enabled=PackedStringArray("res://addons/gdUnit4/plugin.cfg")
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[input]
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[input]
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interact={
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interact={
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@ -41,6 +33,21 @@ interact={
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]
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]
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}
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}
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[dotnet]
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project/assembly_name="Neon Sprawl"
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[editor_plugins]
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enabled=PackedStringArray("res://addons/gdUnit4/plugin.cfg")
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[physics]
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3d/physics_engine="Jolt Physics"
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common/physics_ticks_per_second=120
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common/physics_interpolation=false
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[rendering]
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[rendering]
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anti_aliasing/quality/msaa_3d=2
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textures/canvas_textures/default_texture_filter=0
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textures/canvas_textures/default_texture_filter=0
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