From 33ebfc31c4817a480d3d1ad092b37c9541588c58 Mon Sep 17 00:00:00 2001 From: VinPropane Date: Tue, 21 Apr 2026 22:44:25 -0400 Subject: [PATCH] NEO-24: fix HUD overlap between PlayerPositionLabel and TargetLockLabel PlayerPositionLabel's 3 lines at font_size=15 + outline=6 overran its 64 px rect, so TargetLockLabel (offset_top=82) rendered the `Target:` row on top of the `z:` row. Bump position-label bottom to 88 and push target-label top to 104 for clean separation; widen target-label rect to 320x120 so the optional 4th `Denied: ` line fits without clipping. --- client/scenes/main.tscn | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/client/scenes/main.tscn b/client/scenes/main.tscn index 47ec26b..6db5e59 100644 --- a/client/scenes/main.tscn +++ b/client/scenes/main.tscn @@ -1133,7 +1133,7 @@ autowrap_mode = 3 offset_left = 8.0 offset_top = 8.0 offset_right = 220.0 -offset_bottom = 72.0 +offset_bottom = 88.0 grow_horizontal = 0 grow_vertical = 0 theme_override_colors/font_color = Color(0.92, 0.95, 0.98, 1) @@ -1146,9 +1146,9 @@ z: —" [node name="TargetLockLabel" type="Label" parent="UICanvas" unique_id=9000004] offset_left = 8.0 -offset_top = 82.0 -offset_right = 280.0 -offset_bottom = 150.0 +offset_top = 104.0 +offset_right = 320.0 +offset_bottom = 224.0 grow_horizontal = 0 grow_vertical = 0 theme_override_colors/font_color = Color(0.86, 0.94, 1, 1)