NEON-25: sync project.godot (GdUnit inspector pref; editor section order)

pull/31/head
VinPropane 2026-04-07 23:58:47 -04:00
parent e96f70d889
commit 0a86215bc0
1 changed files with 14 additions and 10 deletions

View File

@ -1,5 +1,5 @@
; Engine configuration file.
; It's best edited using the editor UI, and not directly,
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
@ -25,14 +25,6 @@ config/icon="res://icon.svg"
window/size/viewport_width=1280
window/size/viewport_height=720
[input]
interact={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":69,"physical_keycode":69,"key_label":0,"unicode":101,"location":0,"echo":false,"script":null)
]
}
[dotnet]
project/assembly_name="Neon Sprawl"
@ -41,6 +33,18 @@ project/assembly_name="Neon Sprawl"
enabled=PackedStringArray("res://addons/gdUnit4/plugin.cfg")
[gdunit4]
ui/inspector/tree_view_mode=1
[input]
interact={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":69,"physical_keycode":69,"key_label":0,"unicode":101,"location":0,"echo":false,"script":null)
]
}
[physics]
3d/physics_engine="Jolt Physics"
@ -49,5 +53,5 @@ common/physics_interpolation=false
[rendering]
anti_aliasing/quality/msaa_3d=2
textures/canvas_textures/default_texture_filter=0
anti_aliasing/quality/msaa_3d=2