# Epic <ID> - <Name>

## Source Anchors

- Master epic reference: `neon_sprawl_vision.plan.md`
- Related modules: `<E#.M# list>`

## Ownership and success (Level 1)

- **Ownership focus:** <Design + Engineering + **Client presentation (Godot)** when player-visible>
- **Success criteria:** <outcome> — **playable in the client** for prototype slices, not server/Bruno-only proof.

## Objective

<One paragraph stating the player/business outcome this epic must deliver.>

## Module Breakdown

### <Module ID> - <Module Name>

- Responsibility: <what this module owns>
- Key contracts: <data/events/interfaces>
- Dependencies: <upstream modules/services>
- Stage target: <Prototype | Pre-production | Production>

## Implementation Slices (Backlog-Ready)

<!-- Full-stack policy: [.cursor/rules/full-stack-epic-decomposition.md](../../../.cursor/rules/full-stack-epic-decomposition.md) -->
<!-- Backlog template: [docs/plans/_prototype-backlog-template.md](../../plans/_prototype-backlog-template.md) -->

### Slice 1 - <Name>

- Scope (server / content): <smallest shippable authoritative outcome>
- Scope (client): <Godot HUD / wiring — **required if player-visible**; write "N/A — infrastructure only" otherwise>
- Dependencies: <required modules or prior slices>
- Acceptance criteria:
  - Server: <criterion>
  - Client (Godot): <criterion — **required if player-visible**>
- Telemetry hooks: <events/KPIs>
- **Linear backlog:** `docs/plans/…` — create **server + client** issues in one pass; label client issues **`client`**.

### Slice 2 - <Name>

- Scope (server / content): …
- Scope (client): …
- Dependencies: …
- Acceptance criteria:
  - Server: …
  - Client (Godot): …
- Telemetry hooks: …

## Risks and Mitigations

- Risk: <key failure mode>
  - Mitigation: <specific control>

## Definition of Done

- Prototype slices meet pass/fail gates **in the Godot client**, not Bruno-only ([vision — Prototype Scope](../../../neon_sprawl_vision.plan.md)).
- **Server + client** Linear backlogs exist for every player-visible slice ([full-stack decomposition rule](../../../.cursor/rules/full-stack-epic-decomposition.md)).
- Dependencies documented and stable.
- Telemetry events emitted and visible.
- No blocker defects for target phase.
