# E7.M3 — FactionReputationLedger

## Summary

| Field | Value |
|--------|--------|
| **Module ID** | E7.M3 |
| **Epic** | [Epic 7 — Quest / Faction](../epics/epic_07_quest_faction.md) |
| **Stage target** | Pre-production |
| **Status** | Planned (see [dependency register](module_dependency_register.md)) |

## Purpose

Faction standing, reputation deltas, and `FactionGateRule` evaluation for content and contracts.

## Responsibilities

- Persist auditable `FactionStanding`; apply `ReputationDelta`; fail closed on tamper for gates.

## Key contracts

| Contract | Role |
|----------|------|
| `FactionStanding` | Current rep per faction. |
| `ReputationDelta` | Change events with source attribution. |
| `FactionGateRule` | Unlock conditions for content. |

## Module dependencies

- **E7.M1** — QuestStateMachine.

## Dependents (by design)

- **E7.M4** — ContractMissionGenerator.
- **E8.M2** — GuildCorpProgressionState.

## Related implementation slices

Epic 7 **Slice 3** — `reputation_delta`, `faction_gate_blocked`.

## Source anchors

- Master plan: [`neon_sprawl_vision.plan.md`](../../../neon_sprawl_vision.plan.md) — Epic 7.
- [Module dependency register](module_dependency_register.md)
