using System.Linq;
using System.Net;
using System.Net.Http.Json;
using NeonSprawl.Server.Game.Skills;
using Xunit;

namespace NeonSprawl.Server.Tests.Game.Skills;

public sealed class SkillProgressionSnapshotApiTests
{
    [Fact]
    public async Task GetSkillProgression_ShouldReturnNotFound_WhenPlayerUnknown()
    {
        // Arrange
        await using var factory = new InMemoryWebApplicationFactory();
        var client = factory.CreateClient();

        // Act
        var response = await client.GetAsync("/game/players/missing-player/skill-progression");

        // Assert
        Assert.Equal(HttpStatusCode.NotFound, response.StatusCode);
    }

    [Fact]
    public async Task GetSkillProgression_ShouldReturnSchemaV1_WithDefaultXpAndLevel_ForFrozenTrio()
    {
        // Arrange
        await using var factory = new InMemoryWebApplicationFactory();
        var client = factory.CreateClient();

        // Act
        var response = await client.GetAsync("/game/players/dev-local-1/skill-progression");

        // Assert
        Assert.Equal(HttpStatusCode.OK, response.StatusCode);
        var body = await response.Content.ReadFromJsonAsync<SkillProgressionSnapshotResponse>();
        Assert.NotNull(body);
        Assert.Equal(SkillProgressionSnapshotResponse.CurrentSchemaVersion, body!.SchemaVersion);
        Assert.Equal("dev-local-1", body.PlayerId);
        Assert.NotNull(body.Skills);
        Assert.Equal(3, body.Skills!.Count);
        var byId = body.Skills.ToDictionary(static s => s.Id, StringComparer.Ordinal);
        Assert.Equal(3, byId.Count);
        foreach (var id in new[] { "intrusion", "refine", "salvage" })
        {
            Assert.True(byId.TryGetValue(id, out var row));
            Assert.Equal(0, row!.Xp);
            Assert.Equal(1, row.Level);
        }
    }
}
