namespace NeonSprawl.Server.Game.AbilityInput;

/// <summary>Prototype global cooldown applied on successful cast (NEO-32) until E5.M1 ability catalog.</summary>
public static class AbilityPrototypeCooldown
{
    /// <summary>Single duration for every known prototype ability on accept.</summary>
    public static readonly TimeSpan GlobalDuration = TimeSpan.FromSeconds(3);
}
