namespace NeonSprawl.Server.Game.Skills;

/// <summary>NEO-41: prototype gather (resource-node interact) → <c>salvage</c> skill XP via <c>sourceKind: activity</c>.</summary>
public static class GatherSkillXpConstants
{
    public const int ActivityXpPerResourceNodeGather = 10;

    public const string SalvageSkillId = "salvage";

    public const string ActivitySourceKind = "activity";
}
