namespace NeonSprawl.Server.Game.Combat;

/// <summary>Frozen prototype combat tuning for E5.M1 Slice 1 (NEO-80).</summary>
public static class PrototypeCombatConstants
{
    /// <summary>
    /// Shared max HP for <see cref="Targeting.PrototypeTargetRegistry"/> combat dummies.
    /// Four <c>prototype_pulse</c> casts at 25 damage each defeat one dummy (100 HP).
    /// </summary>
    public const int MaxPrototypeTargetHp = 100;
}
