# .NET
bin/
obj/
out/
*.user
*.suo
*.userosscache
.vs/

# Godot 4
.import/
export_presets.cfg
*.translation
# Mono build artifacts if you enable C# on the client later
client/.godot/

# OS / editor
.DS_Store
*.swp
.idea/

# Local secrets
.env
.env.*.local

# Content validation (optional local venv)
.venv-content/
/.venv-gd
