# Neon Sprawl — Godot client Open this **`client/`** directory as a project in **Godot 4.2+** (4.x recommended). - Main scene: `scenes/main.tscn` (bootstrap `scripts/main.gd`). - Networking will use **WebSocket** or **TCP** to the C# server; authoritative logic stays on the server per [`docs/architecture/tech_stack.md`](../docs/architecture/tech_stack.md). ## First run 1. Install [Godot 4.x](https://godotengine.org/download). 2. In the project manager, **Import** and select `client/project.godot`. 3. Press **F5** to run the main scene.